Difference between revisions of "Talk:Entropic Enchantment (3.5e Feat)"
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Speaking of which, what's the spell level adjustment? +0 wouldn't be balanced, not for this. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 18:24, 25 March 2018 (MDT) | Speaking of which, what's the spell level adjustment? +0 wouldn't be balanced, not for this. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 18:24, 25 March 2018 (MDT) | ||
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+ | :I see you made some edits. I don't particularly agree with this free metamagic concept, but that aside there was something else I thought to bring up. I see the damage dropped to 1d2, but the problem actually wasn't the die size. The problem is that many spells you'd use this on have a [[SRD:Suggestion|very long duration]] or even permanent duration. So even if it was 1, it would still be fatal for anything measured in minutes. | ||
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+ | :You could keep it as a one-time per spell thing and pump the die damage back up to d4 just fine. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 21:51, 25 March 2018 (MDT) |
Latest revision as of 03:51, 26 March 2018
1d4 per round is fatal[edit]
For many spells, that can be certain death. I actually don't advise it to last more than 1 round since it means the strength of the altered spell can range from "beneficial but small ability damage" to "100% fatal over time".
Speaking of which, what's the spell level adjustment? +0 wouldn't be balanced, not for this. -- Eiji-kun (talk) 18:24, 25 March 2018 (MDT)
- I see you made some edits. I don't particularly agree with this free metamagic concept, but that aside there was something else I thought to bring up. I see the damage dropped to 1d2, but the problem actually wasn't the die size. The problem is that many spells you'd use this on have a very long duration or even permanent duration. So even if it was 1, it would still be fatal for anything measured in minutes.