Difference between revisions of "Template:5e Subclass Traits"
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{{#if: {{{sorttext|}}}|{{DEFAULTSORTKEY:{{{sorttext}}}}}|{{DEFAULTSORTKEY:{{PAGENAME}}}}|}}{{#set: Subclass=true}}<big><big>'''{{{name}}}'''</big></big> is a {{#if: {{{subclassType|}}}|{{lc: {{{subclassType}}}}}[[Category:5e {{Type Array|{{{subclassType}}}}}]]|subclass}} of the {{#if: {{{class|}}}|{{#switch: {{{classNS|}}} | {{#if: {{{sorttext|}}}|{{DEFAULTSORTKEY:{{{sorttext}}}}}|{{DEFAULTSORTKEY:{{PAGENAME}}}}|}}{{#set: Subclass=true}}<big><big>'''{{{name}}}'''</big></big> is a {{#if: {{{subclassType|}}}|{{lc: {{{subclassType}}}}}[[Category:5e {{Type Array|{{{subclassType}}}}}]]|subclass}} of the {{#if: {{{class|}}}|{{#switch: {{{classNS|}}} | ||
| s = {{SRD5|{{{class}}}}} | | s = {{SRD5|{{{class}}}}} | ||
− | | u = {{ | + | | u = [[{{{class}}} (5e Class)|{{{class}}}]] |
| p = {{5ep|{{{class}}}}} | | p = {{5ep|{{{class}}}}} | ||
| {{SRD5|{{{class}}}}} | | {{SRD5|{{{class}}}}} |
Revision as of 23:36, 3 September 2019
Template documentation (for the above template, sometimes hidden or invisible)
Contents
Syntax
{{5e Subclass Traits |name= <!-- name of subclass --> |sorttext= |class= <!-- name of parent class --> |classNS= <!-- s=SRD5, p=pointer, u=user --> |subclassType= <!-- Martial Archetype, Arcane Tradition, etc. --> |summary= <!-- 1 or 2 line summary of subclass --> |trait1name= <!-- name of trait --> |trait1lvl= <!-- level trait becomes available--> |trait1desc= <!-- description of trait --> |trait2name= |trait2lvl= |trait2desc= |trait3name= |trait3lvl= |trait3desc= |desc= <!-- description of subclass --> }}
Example
{{5e Subclass Traits |name=Bar <!-- name of subclass --> |sorttext= |class=Foo <!-- name of parent class --> |classNS=u <!-- s=SRD5, p=pointer, u=user --> |subclassType=Fooish Archetype <!-- Martial Archetype, Arcane Tradition, etc. --> |summary=A bar focuses on skill enhancement.<!-- 1 or 2 line summary of subclass --> |trait1name=Bar Dice |trait1lvl=2nd |trait1desc=Beginning at 2nd level when you choose this subclass, the bar gains bar dice equal to its level. The result of a bar die may be added to any {{srd5lc|Skill}} {{srd5lc|Check}}. Once used, the bar die may not be used until the bar finishes a {{srd5lc|Long Rest}}. |trait2name=Barrishness |trait2lvl=6th |trait2desc=Starting at 6th level, the bar may double its {{srd5lc|Proficiency}} bonus when making a {{srd5lc|Melee Attack}} with {{srd5lc|Reach}}. |trait3name= |trait3lvl= |trait3desc= |desc=Bars think themselves the epitome of Fooishness. They have great skill when ... }}
Produces:
Bar is a fooish archetype of the Foo class.
Bars think themselves the epitome of Fooishness. They have great skill when ...
Bar Dice
2nd level feature
When you choose this subclass, the bar gains bar dice equal to its level. The result of a bar die may be added to any skill check. Once used, the bar die may not be used until the bar finishes a long rest.
Barrishness
6th level feature
The bar may double its proficiency bonus when making a melee attack with reach.
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