User talk:Rlyehable
Contents
Email Confirmation[edit]
The email confirmation may be failing. I created an account on 2012.01.03 at 22:36. I have, yet, to receive an email confirmation request. --Rlyehable 04:10, 4 January 2012 (UTC)
- Creating the account on its own won't send the email. Did you add it to the email address field on the "My Preferences" page? If so, you should be able to request an additional confirmation through the same page. Make sure to check your spam/bulk mail folder as well, we've had those show up there a few times as well. If it's still not working after all that, let me know and I'll ping our server guy. - Tarkisflux Talk 04:32, 4 January 2012 (UTC)
Appreciation[edit]
As someone just learning 5e, I appreciate what you're doing. One day I'll grok the system myself and start making 5e homebrew, one day. -- Eiji-kun (talk) 02:17, 23 August 2016 (UTC)
Just a shout out to say thank you for the review and consideration of the Pyroclastic bloodline I posted a while back. I honestly forgot that I posted the very dated version of it to this site and have since updated it. I will be sure to do the same for my other content as well. Gr7mm Bobb (talk) 12:33, 9 September 2016 (UTC)
SRD5[edit]
I went ahead and migrated the top of the 5e Barbarian's class features to the other template that I linked before. It's a small change, but kind of an important one because...
Aside from consistent formatting and simple format updating, the other big reason for using templates that I had completely forgotten was the semantic annotations that they do behind the scenes (that I don't expect any user to ever do manually, because annoying). And templates make it easy to add additional annotating to classes that already use the template because the data is already passed into something else. For 5e classes we're only tracking skills right now, but we could track hit die or saves or whatever really. The annotations that come out of that can be added to nav pages (see most of the 3.5e homebrew pages) or in custom searches (all classes with strength saves and perception). So I'd really prefer that they be used going forward.
And I'll support that use. I'm not around a whole lot these days, but I make time for people who want to do big structural things like this. So whatever I can do to help you with this project - explaining template stuff, updating things you'd like changed, adding options that I forgot to support, etc. - I'll find time to work in. Ping me on my talk page and let me know what you need.
I'm already planning on updating the class features template to auto-link the proficiencies and saves and whatever for things that I expect we'll start annotating. I'd like to remove the need to pass links in to fields that get annotated because the resulting link annotations are a bit weird and do weird search things. For those fields, you should be able to pass in plain text that gets converted to annotations and links automagically where appropriate. I just didn't do that when I wrote the templates because we didn't have plans to add the SRD5. I'll work that up in the next couple of days, and clean up whatever is using the template with links and is broken as a result. Should make class transferal a tiny bit easier. - Tarkisflux Talk 02:48, 24 August 2016 (UTC)
- Thanks Tarkisflux! I was in the process, but my schedule is sporadic. My wife is disabled and I often have to stop to assist her. Thank you for your help! --Rlyehable (talk) 02:53, 24 August 2016 (UTC)
- No worries, I'm pretty sporadic here myself. And that sounds like a pretty valid life reason :-)
- Anyway, the templates have been updated to do auto-linking for you. When you're filling in the "skillprofs=" or "saveprofs=" lines, just do comma separated lists of the appropriate values. The template will take care of the linking for you, and if you put in a nonsense skill it will assume you meant a homebrew skill and try to link there (so you may want to double check that the links are right for the next couple of classes in case I had a typo in the skill check list). It will also take care of standardizing the capitalization, so you can be really lazy with typing if you want. It should make entering the saves and skills a bit easier. Let me know if you'd like similar treatment for the weaponprofs or whatever, anything that isn't too open ended can be parameterized in this fashion. - Tarkisflux Talk 05:13, 24 August 2016 (UTC)
- Wanted to say a bit on Categories. Class name categories tend to be used for unexpected purposes if they're left around long enough. Your current Ranger category, for example, could be used for 3.5e spells that are on the Ranger list or 3.5e feats that require Ranger levels or 4e Ranger powers or lots and lots of other things. And it will be. At some point in the future a user will add it on thinking it's a helpful thing for their work, won't read the description of the category, and the community will miss the error. And then someone else will with something else. And so on, while the point of the category will start to be lost in the mix.
- You can kind of fix that by appending edition to the category, but that still doesn't stop it from eventually becoming the "tangentially associated with this class" category. And I don't think it's a generally useful category in the first place. Because we have semantic properties (and they're way more flexible), we don't need to do categories in quite the same level of detail as you might be expecting. Anything that is specifically limited to Ranger can have the [[Class::Ranger]] semantic property associated with it. It's a construction that mostly happens in templates, and one that most users don't think of the same way they do categories. While that's admittedly a bit 'security by obscurity', it's a barrier that's worked much better than the alternative. I can provide examples of where this comes up if you like.
- I'm also not sure about the value of having a category for each specific type of subclass. While it's pretty unlikely to suffer the same sort of degradation as the class name categories, I don't see what it gets us. Putting a subclass into the "Subclass" and "Martial Archetype" categories doesn't provide much new information, particularly if the subclass is has the Class::Fighter property and that was already listed on the nav page (for homebrew) or you're linked directly to the class page that can utilize it (for SRD). There's also potential for a lot of category bloat, categories that only contain one or two articles, as each class gives their subclasses a different name and would need a different category for them in such a scheme. Am I missing a big benefit to this somewhere?
- Ok, category stuff over. I did really like the "reserve and redirect" thing you did with the subclasses. Holding the page name in the main namespace where homebrew would normally go and using it as a redirct to the official SRD offering is a pretty smart way to go I think, particularly given recent discussions in other places. It might be a good idea to expand that to all of the SRD material, so that homebrew replacements of freely available material are tagged as variants or have different names from the start and overall material confusion is reduced. - Tarkisflux Talk 16:49, 26 August 2016 (UTC)
- Thank you for your thoughtful and constructive criticism of the categories. The reason that I was doing so was this ... the wiki search does a poor job of doing a logical search for two terms, such as "Paladin" and "subclass". The search invariably does an "inclusive or" search. So, if you wanted to do a quick search for all the paladin subclasses, you would get a list of every article that includes both "paladin" or "subclass". And if you did a search for only "subclass" you would get articles that mention subclass for all classes. My thinking was that with a "sacred oath" category, one could quickly find all the subclasses of the Paladin by just looking at the "sacred oath" category. If you did not know the subclass name, you could look at the "paladin" category and find the subcategory quickly.
- But, I understand your concern, and will bow to your judgement. But is there a way to do an logical "and" or "exclusive or" search using the wiki's search? Is there a better method to accomplish what I was trying to accomplish? I am not very conversant in the semantic wiki functions (as my home wiki does not include the extensions), so am I missing some functionality built into the semantic wiki? --Rlyehable (talk) 13:50, 27 August 2016 (UTC)
- The semantic search page will do that (and a lot more), but it's way less user friendly (which is why we generally use it for nav and display). Here's a quick example search that finds Subclasses with the Class::Paladin OR Class::Monk property and then displays their Summary property value. I'm not sure it's something most users would want to use or know how to use. So you may well be right that the specific subclass categories are worth keeping as a shortcut for searching things like that. We could also just include the subclass type in the subclass page name like some of the homebrew is doing (Sorcerous Origin - Pyroclastic Bloodline (5e Subclass) as an example). Not sure if you'd rather see a list of those in the search results or the category. I think your perspective on this is probably more valuable than mine, so let's go with whichever approach you find more helpful. - Tarkisflux Talk 15:41, 27 August 2016 (UTC)
- Hey, what's with that sorttext thing? - Tarkisflux Talk 21:10, 15 December 2016 (MST)
- I was hoping to add to the template the ability to do a one-off change of category sorting, so that if you wanted SRD5:Ancient Red Dragon to sort as Dragon Red Ancient SRD5 for all of the categories, you could do so from the template, but if left blank would default to {{Title Only|{{PAGENAME}}}}. But I could not figure it out. I thought that I left the template such as it had no effect. I forgot to revert the Doc page. Sorry. Is it causing an issue? --Rlyehable (talk) 06:48, 16 December 2016 (MST)
- I can make a template for you to put the namespace at the end. The internals of that sort of thing are pretty nasty (as you can see from the internals of Pipe Trick or Title Only), but it's doable. You want it in template form so that it transforms SRD5:Ancient Red Dragon into Dragon Red Ancient SRD5? Surgo (talk) 21:56, 16 December 2016 (MST)
Inspiration[edit]
Greetings, you seem quite knowledgeable on the matter of 5e, and as most of us here are more familiar with 3e/PF, I was wondering if perhaps you might be able to weigh in on this variant. Basically, it switches the ability increases of races with minor abilities so that people aren't penalized for choosing a tiefling fighter or whatever. However, I haven't really been able to come up with much for many of the races, as I haven't had the opportunity to play 5e yet. Do you have any suggestions? I would especially like to give humans either something moderately powerful, or many less-powerful things in order to not have to give them a bonus feat, as I feel it makes them too good compared to the other races for many builds. Thanks for the help :-) --Ghostwheel (talk) 20:22, 28 August 2016 (UTC)
Minor edit[edit]
Hello Rlyehable,
I noticed you recently marked an edit as minor while the actual information on the page was changed.
Keep in mind that just because an edit is small, that doesn't mean it's a minor edit.
Generally marking an edit as minor means you only changed the layout of the page or corrected a typo, without changing the actual information on the page.
If this was an accident, feel free to ignore this message.
Thank you for reading my message, I hope it helped.
Kind regards,
--HiddenKnowledge (talk) 10:19, 21 April 2017 (MDT)
- Thank you for the reminder. If you remember, please provide the article name, so that I can look at the change(s) I made for future improvements. --Rlyehable (talk) 10:22, 21 April 2017 (MDT)
- No problem :). The change was on SRD5:Kobold. --HiddenKnowledge (talk) 10:25, 21 April 2017 (MDT)
Rating Blocks[edit]
Your rating of Lizardfolk - Gr7mm (5e Race) has been blocked and is no longer being counted among the article ratings. Please see the rating on the talk page to determine the block reason. Once you have addressed the cause of the block, generally by updating the rating in some fashion, please delete the "|block=<-reason->" line so that your rating will be counted again. You may also remove the block parameter if you feel it was not applied in accordance with our guidelines. Assistance editing your rating may be found here. Feel free to delete this notice at any time. --Gr7mm Bobb (talk) 13:01, 19 April 2019 (MDT)
- Your rating of Alchemist (5e Subclass) has been blocked and is no longer being counted among the article ratings. Please see the rating on the talk page to determine the block reason. Once you have addressed the cause of the block, generally by updating the rating in some fashion, please delete the "|block=<-reason->" line so that your rating will be counted again. You may also remove the block parameter if you feel it was not applied in accordance with our guidelines. Assistance editing your rating may be found here. Feel free to delete this notice at any time.
- I turned it into a subclass. Sure it still has issues. But this should have solved 80% of the problems.--Franken Kesey 11:03, 17 April 2019 (MDT)
Your rating of Vampiric Weapon (5e Spell) has been blocked and is no longer being counted among the article ratings. Please see the rating on the talk page to determine the block reason. Once you have addressed the cause of the block, generally by updating the rating in some fashion, please delete the "|block=<-reason->" line so that your rating will be counted again. You may also remove the block parameter if you feel it was not applied in accordance with our guidelines. Assistance editing your rating may be found here. Feel free to delete this notice at any time. --Geodude671 (talk) 16:07, 4 July 2019 (MDT)
A bunch of 5e[edit]
I see a bunch of spells going up, but the tag is just (5e). Shouldn't it be (5e Spell)? -- Eiji-kun (talk) 18:04, 3 April 2018 (MDT)
- The tag is only (5e) because they are pointers. I.e. short summary that points to the published work where the full text may be found.
- The use of them is to allow comparison via SMW of homebrew entries to published works of the same power level (for balance) and to provide a comprehensive list of names (so as not be duplicated by homebrew entries.)
- This was discussed the middle of last year. The decision, as I understood it, was to have pointers be tagged just (5e) instead of (5e spell pointer), {5e Monster pointer), etc. --Rlyehable (talk) 18:13, 3 April 2018 (MDT)
5e Race Template[edit]
I think there might be a problem with the 5e race template for subraces; it seems to place a few line breaks between any ability score changes and any abilities they have when the rest of the parameters aren't filled, such as here. Thank you for your hard work :-) --Ghostwheel (talk) 11:08, 2 July 2018 (MDT)
- There was an intentional break between the core traits and the "features". If you feel that this is disruptive, I can take it out. I know of a secondary issue with the "Ability Mods" and "Features" properties when they are transcluded to the parent race page. I will fix this presently. --Rlyehable (talk) 11:14, 2 July 2018 (MDT)
- Right, I don't think there should be a break between the two; makes it less aesthetically pleasing, especially with that big of a break. Perhaps only one line break between them, but certainly not two, and none in subraces whatsoever. --Ghostwheel (talk) 11:20, 2 July 2018 (MDT)
Discord[edit]
Do you have a discord account?--Franken Kesey 13:29, 14 April 2019 (MDT)
MediaWiki Commons transclusion[edit]
It should work now. Surgo (talk) 19:54, 7 May 2019 (MDT)
- Works great (see Deinonychus (5e)). Thank you very much! --Rlyehable (talk) 05:18, 8 May 2019 (MDT)
Non-canon on SRD pages[edit]
Mind taking a look here? --Ghostwheel (talk) 09:28, 8 July 2019 (MDT)
Request for Comments[edit]
Just a head's up, I replied to your request for comments on the Dervish at the very end of the talk page. --Ghostwheel (talk) 18:40, 16 July 2019 (MDT)
Help?[edit]
Sorry if this isn't the appropriate place for a cry for help, but I'm a bit stuck.
I created a 3.5e Template, at https://dnd-wiki.org/wiki/Telepathic_Paragon_(3.5e_Template). I got it up and working OK, and it shows up on the Category:Template page. However, I cannot figure out how to get it to show up on the Homebrew 3.5e Templates page (https://dnd-wiki.org/wiki/3.5e_Templates).
Can you tell me what I am doing wrong?
Thanks for your time.
Self-resolved. --Rlyehable (talk) 08:40, 21 November 2019 (MST)
Thanks for your help --RedRabbit (talk) 11:01, 21 November 2019 (MST)
Sauce[edit]
Shouldn't it be "Rising from the Last War" rather than "Wayfinder's Guide to Eberron"? --Ghostwheel (talk) 09:51, 21 November 2019 (MST)
- I do not currently have "Rising from the Last War", rather I have the "Wayfinder's Guide to Eberron" (latest/final? update 2019-11-19. While it is only a PDF, it is an official WotC release for the Eberron setting. This latest update should be completely in line with the hardback "Rising from the Last War". --Rlyehable (talk) 10:19, 21 November 2019 (MST)
Harpoon 5e Discussion[edit]
Hello, I noticed the harpoon 5e weapon you created has the canon tag. Do you have a source for that? It looks it's a homebrew based on the Merrow harpoon (size adjusted for medium sized PCs). If it is a homebrew I would suggest that it should be a simple melee weapon with a special thrown property like the Merrow harpoon, spear, or a javelin. At the end of the day it is a stick with a pointy bit, so should probably be able to be used in melee without disadvantage. Thanks. Houndsbane (talk) 20:12, 27 July 2022 (UTC)
- Thanks for the catch! It was mistakenly marked "canon=false" instead of canon just being blank. --Rlyehable (talk) 16:51, 28 July 2022 (UTC)
- Thank you for making the edits. I am currently using a harpoon in a Ghosts of Saltmarsh campaign. If you are open to feedback, I would also suggest that the pull action be declared an "Attack Action" to align it with grapple or shove. This would open up a harpoonist build to utilizes extra attacks at higher levels. Houndsbane (talk) 17:56, 28 July 2022 (UTC)