Difference between revisions of "SRD:Stirge"
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+ | {{edition|Stirge}} | ||
{{OGL Top}} | {{OGL Top}} | ||
=STIRGE= | =STIRGE= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | creature= | + | |creature= |
− | | style= | + | |style= |
− | | size=Tiny | type= | + | |size=Tiny |type=Magical Beast |
− | | hd=1d10 | hp=5 | + | |hd=1d10 |hp=5 |
− | | init=+4 | + | |init=+4 |
− | | speed=10 ft (2 squares), fly 40 ft. (average) | + | |speed=10 ft (2 squares), fly 40 ft. (average) |
− | | ac=16 (+2 size, +4 [[SRD:Dexterity|Dex]]) | touch=16 | flat=12 | + | |ac=16 (+2 size, +4 [[SRD:Dexterity|Dex]]) |touch=16 |flat=12 |
− | | bab=+1 | grapple=–11 (+1 when attached) | + | |bab=+1 |grapple=–11 (+1 when attached) |
− | | at=Touch +7 melee (attach) | + | |at=Touch +7 melee (attach) |
− | | full_at=Touch +7 melee (attach) | + | |full_at=Touch +7 melee (attach) |
− | | space=2-1/2 ft. | reach=0 ft. | + | |space=2-1/2 ft. |reach=0 ft. |
− | | sa=Attach, blood drain | + | |sa=Attach, blood drain |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Low-Light Vision|low-light vision]] | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Low-Light Vision|low-light vision]] |
− | | fort=+2 | ref=+6 | will=+1 | + | |fort=+2 |ref=+6 |will=+1 |
− | | | str=3| dex=19| con=10| int=1| wis=12| cha=6 | + | ||str=3|dex=19|con=10|int=1|wis=12|cha=6 |
− | | skills=[[SRD:Hide Skill|Hide]] +14, [[SRD:Listen Skill|Listen]] +4, [[SRD:Spot Skill|Spot]] +4 | + | |skills=[[SRD:Hide Skill|Hide]] +14, [[SRD:Listen Skill|Listen]] +4, [[SRD:Spot Skill|Spot]] +4 |
− | | feats=[[SRD:Alertness|Alertness]], [[SRD:Weapon Finesse|Weapon Finesse]] <SUP>B</SUP> | + | |feats=[[SRD:Alertness|Alertness]], [[SRD:Weapon Finesse|Weapon Finesse]] <SUP>B</SUP> |
− | | env=Warm marshes | + | |env=Warm marshes |
− | | org=Colony (2–4), flock (5–8), or storm (9–14) | + | |org=Colony (2–4), flock (5–8), or storm (9–14) |
− | | cr=1/2 | + | |cr=1/2 |
− | | treas=None | + | |treas=None |
− | | align=[[SRD:Neutral|Always neutral]] | + | |align=[[SRD:Neutral|Always neutral]] |
− | | adv=— | + | |adv=— |
− | | la=— | + | |la=— |
}} | }} | ||
A stirge’s coloration ranges from rust-red to reddish-brown, with a dirty yellow underside. The proboscis is pink at the tip, fading to gray at its base. | A stirge’s coloration ranges from rust-red to reddish-brown, with a dirty yellow underside. The proboscis is pink at the tip, fading to gray at its base. | ||
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A stirge’s body is about 1 foot long, with a wingspan of about 2 feet. It weighs about 1 pound. | A stirge’s body is about 1 foot long, with a wingspan of about 2 feet. It weighs about 1 pound. | ||
− | === | + | ===Combat=== |
A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. This is a [[SRD:Touch Attack|touch attack]] and can target only Small or larger creatures. | A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. This is a [[SRD:Touch Attack|touch attack]] and can target only Small or larger creatures. | ||
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'''Blood Drain ([[SRD:Ex|Ex]]):''' A stirge drains blood, dealing 1d4 points of [[SRD:Constitution|Constitution]] damage in any [[SRD:Round|round]] when it begins its turn attached to a victim. Once it has dealt 4 points of [[SRD:Constitution|Constitution]] damage, it detaches and flies off to digest the meal. If its victim dies before the stirge’s appetite has been sated, the stirge detaches and seeks a new target. | '''Blood Drain ([[SRD:Ex|Ex]]):''' A stirge drains blood, dealing 1d4 points of [[SRD:Constitution|Constitution]] damage in any [[SRD:Round|round]] when it begins its turn attached to a victim. Once it has dealt 4 points of [[SRD:Constitution|Constitution]] damage, it detaches and flies off to digest the meal. If its victim dies before the stirge’s appetite has been sated, the stirge detaches and seeks a new target. | ||
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | + | [[Category:OGL]] | |
− | [[Category: | + | [[Category:Monster]] |
− | [[Category: |
Latest revision as of 18:14, 21 February 2024
This material is published under the OGL |
STIRGE[edit]
Size/Type: | Tiny Magical Beast |
---|---|
Hit Dice: | 1d10 (5 hp) |
Initiative: | +4 |
Speed: | 10 ft (2 squares), fly 40 ft. (average) |
Armor Class: | 16 (+2 size, +4 Dex), touch 16, flat-footed 12 |
Base Attack/Grapple: | +1/–11 (+1 when attached) |
Attack: | Touch +7 melee (attach) |
Full Attack: | Touch +7 melee (attach) |
Space/Reach: | 2-1/2 ft./0 ft. |
Special Attacks: | Attach, blood drain |
Special Qualities: | Darkvision 60 ft., low-light vision |
Saves: | Fort +2, Ref +6, Will +1 |
Abilities: | Str 3, Dex 19, Con 10, Int 1, Wis 12, Cha 6 |
Skills: | Hide +14, Listen +4, Spot +4 |
Feats: | Alertness, Weapon Finesse B |
Environment: | Warm marshes |
Organization: | Colony (2–4), flock (5–8), or storm (9–14) |
Challenge Rating: | 1/2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | — |
Level Adjustment: | — |
A stirge’s coloration ranges from rust-red to reddish-brown, with a dirty yellow underside. The proboscis is pink at the tip, fading to gray at its base.
A stirge’s body is about 1 foot long, with a wingspan of about 2 feet. It weighs about 1 pound.
Combat[edit]
A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. This is a touch attack and can target only Small or larger creatures.
Attach (Ex): If a stirge hits with a touch attack, it uses its eight pincers to latch onto the opponent’s body. An attached stirge is effectively grappling its prey. The stirge loses its Dexterity bonus to AC and has an AC of 12, but holds on with great tenacity. Stirges have a +12 racial bonus on grapple checks (already figured into the Base Attack/Grapple entry above).
An attached stirge can be struck with a weapon or grappled itself. To remove an attached stirge through grappling, the opponent must achieve a pin against the stirge.
Blood Drain (Ex): A stirge drains blood, dealing 1d4 points of Constitution damage in any round when it begins its turn attached to a victim. Once it has dealt 4 points of Constitution damage, it detaches and flies off to digest the meal. If its victim dies before the stirge’s appetite has been sated, the stirge detaches and seeks a new target.
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Alignment | Always neutral + |
Challenge Rating | 1/2 + |
Environment | Warm marshes + |
Level Adjustment | — + |
Size | Tiny + |
Title | Stirge + |
Type | Magical Beast + |