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Meteologic Aport (3.5e Power)

No change in size, 06:26, 25 June 2017
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| Low Air Pressure || class="left" | Creatures in the area take 1d6 damage per minute from the low pressure. Sonic effects have their power weakened by 50% in the area. A creature can only run half as long as it normally would before it becomes fatigued.
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| Toxic Atmosphere || class="left" | The atmosphere is poisonous to breath. Creatures must make a DC 20 [[Fortitude]] save or take 1d3 1d4 points of [[Dexterity]] damage per minute from the deadly neurotoxins. Immunity to poison renders creatures immune to this effect.
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| Acidic Atmosphere || class="left" | The atmosphere is caustic, dealing 1d6 points of acid damage every minute. Creatures must make a DC 20 [[Fortitude]] save or be sickened while in the effect. A successful save negates the sicken effect for 1 minute, then they must make another saving throw.

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