Difference between revisions of "SRD:Ethereal Marauder"
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− | = | + | ==Ethereal Marauder== |
{{3.5e Monster Classic | {{3.5e Monster Classic | ||
− | |creature= | + | |creature=Ethereal Marauder |
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|size=Medium |type=Magical Beast |subtypes=Extraplanar | |size=Medium |type=Magical Beast |subtypes=Extraplanar | ||
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Ethereal marauders speak no known [[SRD:Speak Language Skill|languages]]. Survivors of their attacks on the [[SRD:Material Plane|Material Plane]] claim that they emit an eerie, high whine that varies in pitch depending on the creature’s speed and [[SRD:Heal|heal]]th. | Ethereal marauders speak no known [[SRD:Speak Language Skill|languages]]. Survivors of their attacks on the [[SRD:Material Plane|Material Plane]] claim that they emit an eerie, high whine that varies in pitch depending on the creature’s speed and [[SRD:Heal|heal]]th. | ||
− | === | + | ===Combat=== |
Once a marauder locates prey, it shifts to the [[SRD:Material Plane|Material Plane]] to attack, attempting to catch its victim [[SRD:Flat-Footed|flat-footed]]. The creature bites its victim, then retreats quickly back to the [[SRD:Ethereal Plane|Ethereal Plane]]. When badly hurt or wounded, a marauder escapes to its home plane rather than continuing the fight. | Once a marauder locates prey, it shifts to the [[SRD:Material Plane|Material Plane]] to attack, attempting to catch its victim [[SRD:Flat-Footed|flat-footed]]. The creature bites its victim, then retreats quickly back to the [[SRD:Ethereal Plane|Ethereal Plane]]. When badly hurt or wounded, a marauder escapes to its home plane rather than continuing the fight. | ||
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Latest revision as of 18:06, 15 February 2011
This material is published under the OGL |
Ethereal Marauder[edit]
Size/Type: | Medium Magical Beast (Extraplanar) |
---|---|
Hit Dice: | 2d10 (11 hp) |
Initiative: | +5 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 14 (+1 Dex, +3 natural), touch 11, flat-footed 13 |
Base Attack/Grapple: | +2/+4 |
Attack: | Bite +4 melee (1d6+3) |
Full Attack: | Bite +4 melee (1d6+3) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Darkvision 60 ft., ethereal jaunt |
Saves: | Fort +3, Ref +4, Will +1 |
Abilities: | Str 14, Dex 12, Con 11, Int 7, Wis 12, Cha 10 |
Skills: | Listen +5, Move Silently +5, Spot +4 |
Feats: | Improved Initiative |
Environment: | Ethereal Plane |
Organization: | Solitary |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 3–4 HD (Medium); 5–6 HD (Large) |
Level Adjustment: | — |
Ethereal marauders live and hunt on the Ethereal Plane. Ethereal marauders’ coloration ranges from bright blue to deep violet. An ethereal marauder stands about 4 feet tall, but its overall length is about 7 feet. It weighs about 200 pounds.
Ethereal marauders speak no known languages. Survivors of their attacks on the Material Plane claim that they emit an eerie, high whine that varies in pitch depending on the creature’s speed and health.
Combat[edit]
Once a marauder locates prey, it shifts to the Material Plane to attack, attempting to catch its victim flat-footed. The creature bites its victim, then retreats quickly back to the Ethereal Plane. When badly hurt or wounded, a marauder escapes to its home plane rather than continuing the fight.
Ethereal Jaunt (Su): An ethereal marauder can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action. The ability is otherwise identical with the ethereal jaunt spell (caster level 15th).
Skills: Ethereal marauders have a +2 racial bonus on Listen, Move Silently, and Spot checks.
Back to Main Page → System Reference Document → Creatures
Alignment | Always neutral + |
Challenge Rating | 3 + |
Environment | Ethereal Plane + |
Level Adjustment | — + |
Size | Medium + |
Subtype | Extraplanar + |
Title | Ethereal Marauder + |
Type | Magical Beast + |