Difference between revisions of "Genasi (4e Race)"
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Revision as of 21:42, 25 August 2010
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Contents
Genasi
Living manifestations of the Elemental Chaos, beings of raw power and ordained rebellion.
Average Height: | 5' 4"- 5'9" |
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Average Weight: | 130- 215 lbs |
Ability Scores: | {{{abilities}}} |
Size: | Medium |
Speed: | 6 squares squares |
Vision: | Normal |
Languages: | Common, Primordial |
Elemental Origin: | Your soul is native to the Elemental Chaos, so you are considered an Elemental creature for the purpose of effects that relate to creature origin. |
Fan of Flames Genasi Firesoul Racial Power
| |
He swings his blade across the air, and a torrent of fire rushes out to meet his enemies, covering a small area with an arc of fire. | |
Encounter ✦ Fire | |
Standard Action | Close burst 3 (5 at 21st level) |
Prerequisite: You must be wielding a melee weapon | |
Target: All enemies within burst | |
Attack: Constitution vs. Reflex | |
Hit: 1d10 + Constitution modifier Fire damage, and the target takes ongoing 5 Fire damage (save ends). | |
Miss: Half damage, and no ongoing fire damage | |
Increase damage to 2d10 + Constitution modifier Fire damage, plus ongoing 10 Fire damage at 21st level |
Feather-footed Genasi Airsoul Racial Power
| |
The slightest breeze carries her upwards, evading attacks from below with a swift brush of her hand. | |
Encounter | |
Move Action | Personal |
Effect: Until the end of your next turn, you can fly a number of squares equal to your speed, and you can also hover in midair. | |
Sustain Minor: The effect persists until the start of your next turn. | |
Special: If you remain in the air when this power expires, you gently float down to the ground without taking any falling damage. |
Stoneshield Genasi Earthsoul Racial Power
| |
He pounds on the earth below, and carries a handful of dirt and rocks, carefully carving it into a natural shield. | |
Daily | |
Minor Action | Personal |
Prerequisite: You must be bloodied to use this power | |
Effect: You gain a bonus to your AC defense equal to your Constitution modifier. This effect lasts until the end of the encounter. |
Swift Current Genasi Watersoul Racial Power
| |
With the water currents flowing through her, she trumps the battlefield with her swift movements to get to an advantageous position. | |
Encounter | |
Move Action | Personal |
Effect: You can shift 6 squares. During that movement, you can move through enemy-occupied squares, move across liquid, and ignore difficult terrain and hazardous terrain effects. You cannot end your movement on such squares. |
Thundering Jaunt Genasi Thundersoul Racial Power
| |
The moment he moves, a flash of lightning follows after him, blinding or wounding all in his path. | |
Encounter ✦ Lightning | |
Standard Action | Melee |
Attack: Dexterity vs. Reflex | |
Hit: 1d8 + Dexterity modifier Lightning damage, and the target is blinded (save ends). | |
Miss: Half damage, and the target is dazed until the end of your next turn. | |
Effect: You get a bonus to your speed equal to your Dexterity modifier. During your movement, you can make an attack against any enemy you move past. You do not provoke attacks of opportunity. | |
Increase damage to 2d8 + Dexterity modifier Lightning damage at 21st level |
Genasi Airsouls
Ability Scores: +2 Dexterity, +2 Charisma
Skill Bonuses: +2 Acrobatics, +2 Nature
Thunderbound Resistance: You gain resistance to Thunder damage equal to half your character level
Feather-footed: You can use Feather-footed as an Encounter Power
Genasi Earthsouls
Ability Scores: +2 Constitution, +2 Charisma
Skill Bonuses: +2 Dungeoneering, +2 Endurance
Stone Roots: When forced to move by a push, pull, or slide effect, you move 1 less square as a result of that movement.
Stoneshield: You can use Stoneshield as a Daily Power
Genasi Firesouls
Ability Scores: +2 Constitution, +2 Wisdom
Skill Bonuses: +2 Endurance, +2 Insight
Firebound Resistance: You gain resistance to Fire damage equal to half your character level
Fan of Flames: You can use Fan of Flames as an Encounter Power
Genasi Thundersouls
Ability Scores: +2 Dexterity, +2 Charisma
Skill Bonuses: +2 Acrobatics, +2 Intimidate
Stormbound Resistance: You gain resistance to Lightning damage equal to half your character level
Thundering Jaunt: You can use Thundering Jaunt as an Encounter Power
Genasi Watersouls
Ability Scores: +2 Dexterity, +2 Wisdom
Skill Bonuses: +2 Insight, +2 Stealth
Liquid Body: If an enemy makes a critical hit against you with a melee weapon, you take half that damage.
Swift Current: You can use Swift Current as an Encounter Power
Feather-footed Genasi Airsoul Racial Power
| |
The slightest breeze carries her upwards, evading attacks from below with a swift brush of her hand. | |
Encounter | |
Move Action | Personal |
Effect: Until the end of your next turn, you can fly a number of squares equal to your speed, and you can also hover in midair. | |
Sustain {{{sustainaction}}} "{{{sustainaction}}} Action" is not in the list (Free Action, Minor Action, Move Action, Standard Action, Immediate Reaction Action, Immediate Trigger Action, Free, Minor, Move, Standard, ...) of allowed values for the "Sustain Action Type" property. : The effect persists
|
Stoneshield Genasi Earthsoul Racial Power
| |
He pounds on the earth below, and carries a handful of dirt and rocks, carefully carving it into a natural shield. | |
Daily | |
Minor Action | Personal |
Requirement: You must be wielding a one-handed weapon to use this power | |
Effect: You gain a bonus to your AC defense equal to your Constitution modifier. This effect lasts until the end of your next turn. | |
Sustain {{{sustainaction}}} "{{{sustainaction}}} Action" is not in the list (Free Action, Minor Action, Move Action, Standard Action, Immediate Reaction Action, Immediate Trigger Action, Free, Minor, Move, Standard, ...) of allowed values for the "Sustain Action Type" property. : The effect persists
|
Fan of Flames Genasi Airsuol Racial Power
| |
He swings his blade across the air, and a torrent of fire rushes out to meet his enemies, covering a small area with an arc of fire. | |
Encounter | |
Standard Action | Close burst 3 (5 at 21st level) |
Prerequisite: You must be wielding a melee weapon | |
Target: All enemies within burst | |
Attack: Constitution vs. Reflex | |
Hit: 1d10 + Constitution modifier Fire damage, and the target takes ongoing 5 Fire damage (save ends). | |
Miss: Half damage, and no ongoing fire damage | |
Increase damage to 2d10 + Constitution modifier Fire damage, plus ongoing 10 Fire damage at 21st level |
Thundering Jaunt Genasi Thundersoul Racial Power
| |
The moment he moves, a flash of lightning follows after him, blinding or wounding all in his path. | |
Encounter | |
Standard Action | Melee |
Attack: Dexterity vs. Reflex | |
Hit: 1d8 + Dexterity modifier Lightning damage, and the target is blinded (save ends). | |
Miss: Half damage, and the target is dazed until the end of your next turn. | |
Effect: You get a bonus to your speed equal to your Dexterity modifier. During your movement, you can make an attack against any enemy you move past. You do not provoke attacks of opportunity. | |
Increase damage to 2d8 + Dexterity modifier Lightning damage at 21st level |
Swift Current Genasi Watersoul Racial Power
| |
With the water currents flowing through her, she trumps the battlefield with her swift movements to get to an advantageous position. | |
Encounter | |
Move Action | Personal |
Effect: You can shift 6 squares. During that movement, you can move through enemy-occupied squares, move across liguid, and ignore difficult terrain and hazardous terrain effects. You cannot end your movement on such squares. |
Genasi are the physical manifestations of the Elemental Chaos, and their fiery nature churns within, giving them power to overcome difficult challenges. Each genasi comes from a different part of the Elemental Chaos-- Airsoul Genasi are born from the raging winds that Thundersoul Genasi also originated from; Earthsoul Genasi were forged from the very earth twisted by the various chaotic elements that swarm around the earthen halls; Firesoul Genasi are the embodiment of their malevolent flames; Watersoul Genasi are formed by the calm currents within the tormenting seas of the chaos.
Play a Genasi if you want...
- to experience the bewildering powers of the Elemental Chaos.
- to gain the knowledge of controlling and manipulating the forces of the natural world.
- To be a member of a race that favors the Fighter, Rogue, Sorcerer, and Wizard classes.
Physical Qualities
Genasi have a basic humanoid structure, but resemble more of (editing...)
Playing a Genasi
Genasi Characteristics:
Male Names:
Female Names:
Genasi Adventurers
Three sample Genasi adventurers are described below.
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Action Type | Move Action +, Minor Action + and Standard Action + |
Author | Xeadin + |
Identifier | 4e Race + |
Level | NA + |
Range | Personal +, Close burst3 (5 at 21st level) + and Melee + |
Rating | Unrated + |
Title | Genasi + |
Type | Genasi Airsoul Utility Racial Power +, Genasi Earthsoul Utility Racial Power +, Genasi Airsuol Attack Racial Power +, Genasi Thundersoul Attack Racial Power + and Genasi Watersoul Utility Racial Power + |
Usage | Encounter + and Daily + |