Difference between revisions of "Talk:Foresight (3.5e Spell)"
From Dungeons and Dragons Wiki
m (→Augury: indent) |
Foxwarrior (talk | contribs) (→Ratings) |
||
Line 1: | Line 1: | ||
== Ratings == | == Ratings == | ||
{{Rating |rater=Foxwarrior | {{Rating |rater=Foxwarrior | ||
− | |rating= | + | |rating=favor |
− | |reason=It's nice that this version of ''foresight'' has actual mechanical rules | + | |reason=It's nice that this version of ''foresight'' has actual mechanical rules. Foresight would have been a great spell if it did something coherent. This is that spell. |
}} | }} | ||
{{Rating |rater=Tarkisflux | {{Rating |rater=Tarkisflux |
Latest revision as of 20:03, 3 November 2012
Ratings[edit]
![]() |
Foxwarrior favors this article and rated it 4 of 4! |
---|---|
It's nice that this version of foresight has actual mechanical rules. Foresight would have been a great spell if it did something coherent. This is that spell. |
![]() |
Tarkisflux favors this article and rated it 4 of 4! |
---|---|
This is what a high level divination should be. Lots of knowledge, little glimpses into the future, but nothing that grants bizarre and hard to adjudicate future nonsense. It's a boost on the SRD version that I think much more appropriate for the spell level, even if it does cost you a bit of duration. |
Augury[edit]
I forgot that it gave info up to half an hour out. If this is supposed to be a rapid fire augury that might be ok, but if it's supposed to be a combat buff it might make sense to restrict it to 1-5 rounds out instead. - Tarkisflux Talk 04:42, 10 September 2012 (UTC)