Difference between revisions of "Sphinx (5e)/Lair Actions"

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Revision as of 20:00, 9 February 2024

Sphinx's Lair

[1] A sphinx lair is usually ancient temple, sepulcher, or vault.

Lair Actions

[1] When fighting inside its lair, an sphinx can use lair actions. On initiative count 20 (losing initiative ties), the monstrosity takes a lair action to cause one of the following effects; the monstrosity can’t use the same effect two rounds in a row:

  • Alter Time
  • Age or rejuvinate creatures
  • Lair Time Shift
  • Plane Shift

Sources and Notes

  1. Monster Manual (5e) p.280 (summarized)