Difference between revisions of "Publication:Dread Codex/New Spells/Spirit Horde"
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted)) |
m (Add Dread Codex breadcrumb (bot-assisted)) |
||
Line 21: | Line 21: | ||
---- | ---- | ||
− | {{3.5e OGL Sorcerer/Wizard Spells Breadcrumb}} | + | {{3.5e OGL Sorcerer/Wizard Spells Breadcrumb}}<br /> |
+ | {{3.5e Dread Codex Breadcrumb/Spells}} | ||
{{OGL Bottom|part of the Dread Codex|Dread Codex}} | {{OGL Bottom|part of the Dread Codex|Dread Codex}} | ||
[[Category:3.5e]] | [[Category:3.5e]] |
Revision as of 21:11, 9 January 2010
This material is published under the OGL |
Necromancy [Death, Evil] | |
Level: | Sorcerer/Wizard 6 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Area: | Cone |
Duration: | Instantaneous |
Saving Throw: | Fortitude half and Will half; see text |
Spell Resistance: | No |
When you invoke this spell, you instantly summon a horde of dozens of wrathful, screaming spirits—gray and incorporeal shades driven to slay the living. You shape these spirits into a cone, which is then directed at foes. Every creature in the area of effect must make a Fortitude save or take 1d6 points of damage per caster level (maximum 10d6). Those who fail their save must make an additional Will save or acquire 1d4 negative levels. A successful Will save completely negates this effect. Oddly enough, this spell is also effective against undead, who are vulnerable to the wrath of angry spirits.
Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard
Back to Main Page → 3.5e Open Game Content → Dread Codex → Spells