Lord of Ancient Ages (3.5e Equipment)

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Revision as of 01:55, 14 September 2009 by Ganteka Future (talk | contribs) (updates)
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Author: Ganteka Future (talk)
Date Created: 22 June 2008
Status: Complete
Editing: Clarity edits only please
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Template:Magic Item

This +5 keen holy axiomatic adamantine spiked +5 adamantine full plate of heavy fortification is highly decorated with long forgotten ancient celestial runes, gems and has a slight glow of golden light about it. The +5 adamantine spikes covering this armor ignore the first 20 points of hardness when attacking an object. The axiomatic ability makes the spikes lawfully-aligned and deals 2d6 damage to chaotically-aligned beings. Any chaotic character that dons this armor gains a negative level, which cannot be overcome while wearing it, though removing the item restores the level. The holy ability, the spikes become good-aligned, deal 2d6 damage to evil. Any evil character that dons this armor gains a negative level, which cannot be overcome while wearing it, though removing the item restores the level. The keen ability increases the critical threat range to 19-20/x2. The adamantine full plate has 3/- damage reduction, −5 armor check penalty as well as the standard statistics for full plate. The armor’s heavy fortification protects the wearer from the extra damage dealt from attacks that target vital areas (such as critical hits and sneak attacks).

Cost breakdown:

+1,500 for Full Plate, masterwork 1
+9,000 for adamantine
+100,000 for +10 equivalent cost
=110,500 for armor component
+50 for armor spikes, masterwork 1
+5,000 for adamantine
+200,000 for +10 equivalent cost
=205,050 for armor spike component
1. Masterwork price is included in the price for adding adamantine.



Template:3.5e Magical Armors Breadcrumb

AuthorGanteka Future +
Identifier3.5e Equipment +
RatingUnrated +
TitleLord of Ancient Ages +