Hook Sword (3.5e Equipment)
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Hook Sword
Exotic One-Handed Melee
Cost: | 10 gp |
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Damage (Small): | 1d6/1d3 |
Damage (Medium)1: | 2d4/1d4 |
Critical: | (18-20/×2)/×4 |
Weight2: | 3 lbs |
Type3: | Slashing |
HP4: | 5 |
Hardness: | 8 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
See here for the Wikipedia article on hook swords.
Hook swords (otherwise called Shuanggou or Gou) are relatively modern Chinese weapons that were predominantly utilized by civilians, but traditionally associated with the Shaolin Monks of Mount Shaoshi, China. They consist of a long, straight blade that ends in a hook, and a hand-guard not unlike a butterfly knife that serves both as protection for the weapon hand and as a secondary weapon. As such, they are considered double weapons.
Special: You may attach the swords by the hooks as a move action, allowing you to treat both weapons together as a single reach weapon. Joining the swords is a swift action instead of a move action, if you have Weapon Focus with relation to hook swords, or if you have a base attack bonus of +8 or higher.
If you have the Two-Weapon Defense feat and wield one hook sword in each hand, you receive a +2 shield bonus to AC instead of the usual +1.
Due to the design of the weapon, it affords a +2 bonus to trip attacks and disarming.
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