Sphinx (5e)/Lair Actions
From Dungeons and Dragons Wiki
< Sphinx (5e)
Revision as of 20:00, 9 February 2024 by Rlyehable (talk | contribs) (Rlyehable moved page Sphinx (5e)/Lair Action to Sphinx (5e)/Lair Actions)
Sphinx's Lair
[1] A sphinx lair is usually ancient temple, sepulcher, or vault.
Lair Actions
[1] When fighting inside its lair, an sphinx can use lair actions. On initiative count 20 (losing initiative ties), the monstrosity takes a lair action to cause one of the following effects; the monstrosity can’t use the same effect two rounds in a row:
- Alter Time
- Age or rejuvinate creatures
- Lair Time Shift
- Plane Shift
Sources and Notes
- ↑ Monster Manual (5e) p.280 (summarized)