Big Guy, Variant (3.5e Feat)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Big Guy [Archetype]
Prerequisites: 1st level character, Str 16+Benefit: See below
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites for.
Archetype Feat Bonus are based on HD.
- 1 HD: You gain Powerful Build: Your physical stature lets you function in many ways as if you were one size category larger. Whenever you are subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), you are treated as one size larger if doing so is advantageous. You are also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect you. You can use weapons designed for a creature one size larger without penalty. However, your space and reach remain those of a creature of your actual size. The benefits of this feat stack with the effects of powers, abilities, and spells that change the subject’s size category.
- 3 HD: Heavy Build: You suffer no reduction in movement while under a medium or heavy load, or while wearing medium or heavy armor (but Dex mod and Armor Check penalties still apply).
- 8 HD: You are used to carrying heavy burdens and lifting stuff, your character’s Carrying Capacity is that of a Quadruped of your size.
- 15 HD: It's official, you are HUGE! Whenever you are subject to a size modifier, special size modifier check (such as during grapple checks, bull rush attempts, and trip attempts), or for Strength checks (for breaking down doors and the like) you are considered to be two sizes larger. This stacks with the effects of powers, abilities, and spells that change the subject’s size category.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats