Talk:Clockwork Knight (3.5e Class)

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Revision as of 19:24, 19 May 2011 by Tarkisflux (talk | contribs) (anima no worky)
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I can't get no...

Satisfaction. This is an attempt to make a different take on the Autoplate Pilot concept. However, I feel dissatisfied and I'm not entirely sure why. Opinions? -- Eiji-kun 08:30, 19 May 2011 (UTC)

I haven't finished reading the whole class, but this stood out and is worth mentioning. The anima mechanics look extremely boring. You can't use more anima points in a round than your level, and you automatically recover points equal to your class level each round. So for single classed characters you never actually get to use your pool since you just recover up to what you could have spent at the end of the round. Multi-classed characters might dip into it slightly if you mean character level instead of class level in the spending section (boo unclear), or they might not. Even if they do though, it's a very small difference that isn't likely to matter unless you have lots more non-clockwork knight levels.
So the resource management here doesn't actually work. And I find that pretty unsatisfying. You might get more out of it by letting them spend up to class level per rune per round, or just twice class level per round (with upgrades in limit as class features later). I don't know if changing the limits would require adjustments of the rune abilities. You could also cut the recharge rate or make recharging take an action. - Tarkisflux 19:24, 19 May 2011 (UTC)