User:Ubergeek63/Scavenging Buff Maestro

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Author: Ubergeek63
Date Created: 07/30/15
Status: dev
Editing: Clarity edits only please
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Introduction

Scavenges unused party magic to persistent buff entire party at lvl 12 while being helpful during the day even at lower lvls

References

Races of the Dragon Arguable since the feat used, Practical Metamagic, has nothing to do with dragons

Unearthed Arcana - Spellcaster class, pg 77

Complete Mage - Ultimate Magus, pg 77

Heroes of Battle - War Weaver, pg 112

Complete Scoundrel - Master Spellthief, pg 79

Complete Arcane - Chain Spell, pg 76

Races of the Dragon - Versatile Spellcaster, pg 101

Complete Mage - Metamagic School Focus, pg 45

Game Rule Components

Spells, Powers, Soulmelds, Stances, etc...

Items

<- items used in this build ->

Progression

Starting Ability Scores (Before Racial Adjustments): <- starting ability scores before racial adjustments ->

Race (Templates):

Starting Racial Traits:

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Spellthief 1 + + + + Master Spellthief, Versatile Spellcaster Sneak attack +1d6, steal spell (0 or 1st), trapfinding
2nd Spellcaster 1 + + + + Extend Spell Bonus Feat Arcane intelligence caster, CLW
3rd Wizard 1 + + + + Chain Spell Summon familiar, Scribe scroll
4th Wizard 2 + + + +
5th Wizard 3 + + + +
6th Ultimate Magus 1 + + + + Enlarge Spell Arcane spell power +1 <- other stuff ->
7th Ultimate Magus 2 + + + + <- feat(s) -> Expanded spell knowledge (1st level or lower) <- other stuff ->
8th War Weaver 1 + + + + <- feat(s) -> Eldritch tapestry <- other stuff ->
9th War Weaver 2 + + + + lvl9 Quiescent weaving 1 <- other stuff ->
10th Ultimate Magus 3 + + + + <- feat(s) -> Augmented casting <- other stuff ->
11th Ultimate Magus 4 + + + + <- feat(s) -> Arcane spell power +2, expanded spell knowledge (2nd level or lower) <- other stuff ->
12th War Weaver 3 + + + + lvl12 Quiescent weaving 2 <- other stuff ->
13th War Weaver 4 + + + + <- feat(s) -> Quiescent weaving 3 <- other stuff ->
14th War Weaver 5 + + + + <- feat(s) -> Enlarged tapestry, quiescent weaving 4 <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
4th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->

Other Components

<- anything not covered by the previous sections ->

Highlights

<- How and why this build works, also a place to show off just what the build can do ->

Tactics

<- How does the build function in combat? What are the common actions one pulls off in a round? ->

Further Optimization

<- Take it to the next level ->

Side Notes

<- overview of additional info about this build ->

Limitations

Versatile caster is assumed to assemble slots to cast from since spontaneous casters cast from slots. This allows a lvl 2 spell to be cast from 4 lvl 0 slots or 2 lvl 0 slots and 1 lvl 1 slot

Master Spellthief says "levels of ANY class that grants arcane spellcasting other than the spellthief". This is taken to mean that anytime your spell casting goes up your spell stealing and use functions do, though you do not get spell effect etc (even this is not completely liberal as it prevents 1/2 advancement prestiges from increasing your spellthief stats). This makes perfect sense since it is assumed that half to three quarters of a spellthief's casting is from stolen spell energy.

Variants

<- Can something be switched for anything else? ->

Miscellaneous

<- Any other side notes that don't fit in the above sections. ->



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