User:Luigifan18/Art Flow (3.5e Location)

From Dungeons and Dragons Wiki
< User:Luigifan18
Revision as of 20:02, 6 December 2017 by Luigifan18 (talk | contribs) (Elemental, Energy, Alignment and Magic Traits)
Jump to: navigation, search
Homebrew.png
Author: Luigifan18 (talk)
Date Created: November 15, 2017
Status: Just Started
Editing: Clarity edits only please
Rating box not supported outside of the main namespace.
Rate this article
Discuss this article


The Art Flow

Planar Traits

The Art Flow is coterminous with the Material Plane, just like the Ethereal Plane and Plane Of Shadow. Art Flow Users draw power from it, as do various spells, powers, magic items, et cetera, but the Art Flow's essence is highly toxic to anyone who isn't an Art Flow User. However, the essence is severely weakened by water and cold.

Physical Traits

  • Gravity: No gravity except in stable regions. Art Flow Users have no problem with this, as they can fly by default, but those without the ability to harness the Art Flow are stuck. Which is problematic, considering that the essence of the plane is toxic and unbreathable to those unable to harness it. It should also be noted that while Art Flow Users and native inhabitants of the Art Flow can move through its paint-like atmosphere as easily as an air elemental can move through the sky (and most spells traveling through the Art Flow allow their beneficiaries the same easy travel), the Art Flow’s material is more like a thick liquid, so it is capable to pull oneself through it with a DC 35 Swim check. Stable regions tend to have normal gravity.
  • Morphic: Highly Morphic and Alterable Morphic. Art Flow Users can manipulate this plane more or less however they please. Creating works of art on the Material Plane creates a stable, less morphic region of the Art Flow which corresponds to that artwork, allowing for paintings, sculptures, et cetera to be explored.

Elemental, Energy, Alignment and Magic Traits

  • Magic Traits: Enhanced magic — Conjuration, Evocation, and Illusion effects are cast at +2 caster level. Creation effects are cast at an additional +2 caster level.

Planar Connections

The Art Flow is coexistent with the Material Plane in the same fashion as the Ethereal Plane and Plane of Shadow. Just like those planes, this allows the Art Flow to be used as a method of traversing the Material Plane by characters with the ability to access, travel through, and survive the Art Flow, and potentially bypass obstacles (such as walls) that could hinder exploration of the Material Plane.

Inhabitants

Info.

Movement and Combat

Info.

Features of the Art Flow

Info.

Encounters

Using the Art Flow

Fun fact: Kirby: Canvas Curse, Kirby and the Rainbow Curse, and Ib all took place here. That should give you some basic information. This plane is a perfect fit for paintings being used as portals, sculptures coming to life, and art galleries literally sucking people inside, among other such artistic adventures.



Back to Main Page3.5e HomebrewLocations

Luigifan18's Homebrew (383 Articles)
Luigifan18v