Talk:Truespeak Fix (3.5e Variant Rule)

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Revision as of 01:00, 4 April 2018 by Eiji-kun (talk | contribs) (Post-Playtest Analysis)
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When you do the overhaul, I recommend 2 things: First, make the progression tied somehow to number of ranks in True Speech. Second, make it so that a very minor effect happens on a failed check so that they don't feel as though they completely wasted their turn. --Ghostwheel (talk) 07:47, 9 May 2015 (UTC)

What do you mean by the first? Like make the ranks in truespeak = caster level of a sorts? If so, yes, this is a good idea. It'll make it so you won't lose CL if you multiclass, just utterances known.
Amusingly, the latter was also intended, but not very fleshed out yet. I figure I will end up rebuilding the utterances entirely (especially since I plan to ditch the evolving mind/crafted too/perfect map split, they'll all just be normal utterances). -- Eiji-kun (talk) 07:56, 9 May 2015 (UTC)

Post-Playtest Analysis

There are a few bugs I intend to repair. Doing do will overhaul things. For sake of history, here are the original two laws in its previous form:

Law of Echoes

When you use an utterance successfully, you must wait for the universe to stop echoing with power before using the same utterance again (you may, however, use a completely different utterance). The cooldown time is equal to the 1 + the level of the utterance. For every 5 points you exceed the truespeak DC for your utterance, the cooldown time is reduced by 1 round, to a minimum of 1 round (so it can be used every other turn). Thus, you can use an utterance on a dark naga (CR 8, so DC 19), and if you get a result of a 30, you can reduce the cost by 2 rounds (minimum 1). None of this "unable to cast for the next 24 hours" business.

Law of Chorus

Most utterances only affect a single target. For these single target utterances, you can choose to raise the DC of the truespeak check by twice the utterance level (so a 2nd level utterance is a +4 increase). For every increase you make, you can target another creature with an equal or lower truespeak DC in range of your utterance, to a maximum equal to your character level.


Let's see what I can do with this... -- Eiji-kun (talk) 01:27, 3 April 2018 (MDT)

Changes complete. In theory this might work; I didn't want to hard ban having more than one utterance applied ever to a creature at a time, especially since I don't know if I placed any perma-duration utterances in there. Instead I made it more difficult to stack many buffs and make it more unappealing or impossible to have allies walking around with 50 buffs all day every day; after all you don't want to try and save your friend from danger at a critical moment only to botch your check because their DC is a million now. It is also thematically appropriate I believe.
This enters in a bit of complexity in that now the DC of your targets is expected to change mid-battle. On the other hand, I ditched the Law of Echoes so now complexity concerning durations is removed. This may end up being an even trade. Let's see how it works. -- Eiji-kun (talk) 01:57, 3 April 2018 (MDT)
Apparently there are already problems. Further changes pending. -- Eiji-kun (talk) 19:00, 3 April 2018 (MDT)