Scripts (3.5e Suit)
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Scripts
The meta suit. If Meta were a thing one could draw, that is what this suit would be instead. As is the convention for Suits, the casting time is listed in parentheses.
Ace (low) (Swift): All variable, numeric effects of the next non-Script card you play are increased by 50%.
Two (Swift): The next non-Script card you play has no verbal or somatic components.
Three (Swift): Double the duration of the next non-Script card you play.
Four (Swift): Double the range of the next non-Script card you play.
Five (Swift): Draw a card. This card does not count towards your hand maximum, but when you play it, you don't get to draw a replacement.
Six (Swift): Double the area of effect of the next non-Script card you play.
Seven (Swift): Shuffle any number of cards from your hand into your deck. (This card is already destroyed)
Eight (Swift): Maximize all variable, numeric effects of the next non-Script card you play.
Nine (Swift): Look at up to the top five cards in your deck and put them back in any order.
Ten (Swift): Play a card from your hand as part of this action.
Jack (Free): Draw up to your maximum hand size.
Queen (Swift): The next non-Script card you play has its caster level increased by 5.
King (Immediate): Play a card from your hand as part of this action.
Ace (high) (Swift): A card of your choice, of any power level, from any suit, is shuffled into your deck.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Suits
Foxwarriorv |
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Article Balance | High + |
Author | Foxwarrior + |
Identifier | 3.5e Suit + |
Rating | Undiscussed + |
Summary | The meta suit. If Meta were a thing one could draw, that is what this suit would be instead. + |
Title | Scripts + |