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Selenite (3.5e Race)

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==Selenite==
[[Summary::Inhabitants of the moon, descended from ancient colonizers.]] When the world was in grave danger due to ecological disasters and other calamities, a group of like-minded people, mainly elves and humans, chose to g live on the moon to avoid their own destruction. With the help of magic and tecnology they developed a way to reach the celestial body and to live on the barren face of the moon, preparing themselves not to make the same mistakes that were made on the world. After thousands of years their descendants were mutated and evolved into a new race: the selenites, who now inhabit and call home the moonhaving named it Selene, which sustains and hosts them as her wonderful childrenthemselves the selenites.
===Personality===
===Relations===
While they are generally accepted and well-liked, they are very rare outside of the moonSelene, so not many know of their existence. They are active neighbours though and often send diplomats, sages and brave selenite down into the world to better learn about their neighbours and help with their struggles.
Their society is almost utopic and it's the result of a careful and cunning plan to direct the social and political evolution of the selenites, in such a way to produce a free, good-inclined, highly educated society.
They however suffer, while away from the moon, from lunacy (or moon madness), a psychological stress imposed by the absence of the moonlight, which makes them act erraticaly and almost mad while the moon is new, a fact that may make them less accepted than they would otherwise. This a flaw of their genetic and social design that their ancestors could not predict or eliminate when they planned for them.
 
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===Alignment===
Adventuring selenites usually live wherever they find themselves, but many who have important tasks and jobs live among the nobility and governments of the world.
 
When on Selene itself, they are plagued by the strange, shapeshifting beasts that live on the surface. They are at constant war with this mysterious race of monsters that seem to absorb power from the moon itself, an act that is both blasphemous and infuriating to the selenites.
===Religion===
As obvious, they worship the Moon itself, calling it Selene, the mother, father, home and protection, believing that's the moon itself sustaining them and allowing them to live in such a place, a feat that they deem worthy of adoration.
They recognize in every moon deity an aspect of the moon, and even among them there are those who choose to venerate mainly an aspect of the moon (very notable are the Darkmoon disciples but also those who follow the ancient cult of the lunar deity Demetra or Diana, which among the selenites is called the Silver Huntress).
|specialtext1=All of selenites' unarmed attacks and natural weapons are treated as being made of [[SRD:Alchemical Silver|silver]]. They can gift this property as swift action to weapons they are wielding and the effects remain active until they no longer wield them. While under this effect, the weapons glow like a [[SRD:Candle|candle]].
|special1=MoontouchTouch of Selene
|specialtype1=Ex
|specialtext3=Selenites have an incredible bond with the moonSelene, so much that they suffer when away from it. Whenever they aren't on the moon and the moon is new they suffer a -2 to all skill and ability checks. They also act erratically and don't seem their normal self. Their alignment shifts by one step in a random direction for the duration of the effect. This may prevent them from using certain abilities or items, but they don't permanently lose benefits, they are just suspended. If acting according to their shifted alignment would break an alignment restriction of theirs, they may try a Will save with DC 15 with a +2 to the save, and if they succeed they may avoid doing that action.
|special3=Lunacy
|specialtype3=
|specialtype5=Ex
|specialtext6=By As a way to better contrast their natural enemies, by concentrating on all their senses, selenites may locate shapeshifters in ther proximity. They may replicate the effects of the ''[[SRD:Detect Magic|detect magic]]'' spell, but it senses the presence of creatures with the [[SRD:Shapechanger Subtype|Shapechanger subtype]] or that are currently transformed with a transmutation effect. They concentrate on it as a swift action, using a move action to activate this effect at first.
|special6=Sense Shapeshifters
|specialtype6=Ex

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