User:The bluez in the dungeon
Contents
- 1 Presentation
- 1.1 Disclaimer
- 1.2 Advocacy for Metric measures beside Imperial system
- 1.3 Ratings
- 1.4 In the Dungeon series
- 1.5 Player's Character
- 1.6 Dungeon Master
- 1.7 Character Builds
- 1.8 Miscellaneous
- 1.9 Things I have in mind
- 1.10 5e Stuff
Presentation[edit]
User:The bluez in the dungeon/NavBox
I'm a new user, recently registered on the wiki, and I've played D&D for a few years, mainly 3.5e (started with 4e but it wasn't for me). I created this account to post my classes, feats and other homebrew material I imagined through the years. I will try to make a collection of remade classes.
I already wrote some pages (mostly complete).
Who I am according to a class test
Disclaimer[edit]
I've come to understand that incomplete articles are very unwelcomed on the site (or at least they were). I have many unfinished pages, mainly classes. I have edited some of them in such a way to hide any incomplete section with the long-term plan of completing them later (mainly leaving out lore and additional content while providing a complete rundown of class features), but not all of them. I understand that the best option would be to put them in a dedicated sandbox so, if anyone cares, please message me in my talk page and say: "bluez, you've gotta put those articles in sandbox or we will take them down", and I will comply, given a reasonable time (I know it's just a copy and paste, I'm lazy). The reason because I did not complete some of my pages is because I started them without a clear picture, trying my best to make something out of them. I know now that this is not the best approach, but I have the intention of completing them all, sandboxed or not, so please keep this in mind.
Advocacy for Metric measures beside Imperial system[edit]
Petition to add Metric measures together with Imperial measures in pages and descriptions on the wiki.
Ratings[edit]
- Advanced Dagger Mastery
- Advanced Dark Companion
- Afterlife
- Aged Drakescales
- Ancestral Weapon
- Angel Bells
- Angelic Lance
- Anoup
- Anticavalier
- Arboreal Imprisonment
- Arcanum Dragon
- Archangelic Lance
- Cacophonous Knight
- Cartographer
- Castling
- Celestial Lance
- Cheval
- Coffee
- Combat Action Focus
- Combat Boredom
- Combat Engineer
- Condemned by Society
- Crawlnest
- Create Thrall
- Dancing Sword Style
- Dash
- Deadborn Mantle
- Deadly Overrun
- Demonsouled
- Despair
- Dire Winter
- Disciple of the Spectral Tiger
- Divergent Traditions
- Favorite Landscape
- Fellblood Scion
- Flamesmith
- Fluid Dodge
- Flying Swarmshape
- Forceful Casting
- Forgefire Adept
- Forgehammer Adept
- Fortitude Dying Resistance
- Frigid Downdraft
- Magehander
- Malconvoker
- Matlox
- Medicine Stick
- Medusine
- Meteorite Monk
- Mindrender
- Muscle Mage
- Mystic Shield
- Mystical Mount
- Sacred Geometry
- Scrollcaster
- Scythe Scourge
- Shadow Pyromancy
- Sigil Alchemist
- Silkweaver Witch
- Skyfather's Might
- Soak
- Soaking Burst
- Specialized Heavy Ray
- Spirit Warrior
- Star Gazer
- Stolen Powers
- Stormwitch
- Studies of Fauna and Flora
- Swift Parrying Jian
- Sword Dance
- Sword Fusilier
In the Dungeon series[edit]
This is a set of redone existing classes from official material. Generally I take the WoTC version of the class and build upon it, simplifying descriptions and the way features work, if I find them too convoluted. Next I try to heighten their power-level with various sources: my imagination alone (usually the less used), other variations of the class made by someone else (I try not to copy, but to innovate on the concept giving my own spin to it, but this is not in any way always well done), or generally themes and mechanics I found around. I'm not an expert on balance or power levels, as I have played for a short time and not so often, so I lack a lot of knowledge and experience, especially of high levels. Despite this I have come to understand the profound imbalances the official material bring along, and I intend to reduce it, as much as I can. Having said this I prefer to think to campaigns not solely based on fighting, combat or contrapposition as ways to resolve conflict and solve issues. So I don't mind a bit of underpowered features or abilities, as I just think that different classes are made for different campaigns and groups and not all must be compared to wizard's level of power, as balancing is a skill that goes beyond formal rules.
Player's Character[edit]
Homebrew Races and Templates[edit]
the bluez in the dungeonv | ||
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Races | Agni, Arachnopithecus, Beastman, Blemmyes, Boskorg, Brumorno, Corpseborn, Cosmin, Dandyleon, Donbray, Duskborn, Foo-Inu, Fossor, Gamcicca, Gatomato, Goatia, Grogger, Gyotzi, Half-Boskorg, Half-Orbog, Krakamari, Lacertan, Living Jar, Ludros, Luresca, Magiter, Mapleling, Marijan, Marmoso, Masosado, Meemoak, Mudt, Myrmex, Nababb'ib, Nanduwary, Nebular, Nekroom, Ombra, Orbog, Parraqito, R'aga, Rafujiin, Rapanip, Revenant, Rhinastal, Selenite, Shadow Tiefling, Shirrec, Shrimple, Snarrgoth, Stercules, Vespertillum | |
Monsters | Axolota, Mana Bug, Minestrano, Shadow, Least, Soulphage Vulture | |
Templates | Ancient Elf, Fossil, Sediarium Mage | |
Types | None | |
Subtypes | Sapblood, Spiritfolk | |
NPCs | Eleutheria of Erebos, Mecha-Wolf Mercenary | |
— |
Homebrew Classes[edit]
Homebrew Feats[edit]
Homebrew Skill Tricks[edit]
Homebrew Flaws and Traits[edit]
Homebrew Equipment[edit]
Homebrew Prestige Classes to be canceled
Homebrew Complex Special Ability Components[edit]
Homebrew Invocations[edit]
Ki Techniques[edit]
Homebrew Spells[edit]
Homebrew Domains[edit]
Homebrew Soulmelds[edit]
Homebrew Vestiges[edit]
Homebrew Martial Disciplines[edit]
Magic Schools[edit]
Dungeon Master[edit]
Character Builds[edit]
Miscellaneous[edit]
Things I have in mind[edit]
Add mysteries as category, make a Path for melee combat: Apprentice 1 magic weapon-fang/ancestral weapon 2 Reach + extra damage? 3 ..., Initiate or Master: same as 1 but for greater magic weapon-fang, some stat boosting, ...