Difference between revisions of "Basic Blaster Wilder (3.5e Optimized Character Build)"
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{{author | {{author | ||
− | |author_name= | + | |author_name=Ghostwheel |
|date_created=September 17, 2009 | |date_created=September 17, 2009 | ||
|status=Complete | |status=Complete | ||
− | | | + | |balance=Rogue |
}} | }} | ||
== Introduction == | == Introduction == | ||
− | [[ | + | [[Summary::A basic blaster Wilder dealing 16d6+32 at level 9 to up to 5 enemies.]] |
== References == | == References == | ||
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==Powers== | ==Powers== | ||
− | *Energy Missile | + | *[[SRD:Energy Missile|Energy Missile]] |
=== Progression === | === Progression === | ||
− | '''Race (Templates):''' [[ | + | '''Race (Templates):''' [[Race::Duskling]] |
{| class="zebra d20" style="text-align: left;" {{#vardefine: odd|0}} | {| class="zebra d20" style="text-align: left;" {{#vardefine: odd|0}} | ||
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| 8th || Wilder 8 || +6 || +2 || +2 || +6 || || || | | 8th || Wilder 8 || +6 || +2 || +2 || +6 || || || | ||
|- | |- | ||
− | | 9th || [[ | + | | 9th || [[Final Class Progression::Wilder 9]] || +7 || +2 || +2 || +6 || Privileged Energy (Fire) || Volatile Mind (2 power points) || |
|} | |} | ||
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*Manifest Energy Missile, expending your psionic focus for Midnight Augmentation, and regain it on the same round through Psionic Meditation. | *Manifest Energy Missile, expending your psionic focus for Midnight Augmentation, and regain it on the same round through Psionic Meditation. | ||
− | === | + | === Further Optimization === |
*Pick up levels in Sanctified Mind (Lords of Madness) or take Mark of the Dauntless (Dragonmarked) to gain resistance/immunity to the daze condition that occurs should you Enervate. | *Pick up levels in Sanctified Mind (Lords of Madness) or take Mark of the Dauntless (Dragonmarked) to gain resistance/immunity to the daze condition that occurs should you Enervate. | ||
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*You can use just about any race that starts with essentia. | *You can use just about any race that starts with essentia. | ||
*Be a psion instead of a wilder and pick up Overchannel. | *Be a psion instead of a wilder and pick up Overchannel. | ||
+ | *The same thing can be done with other powers that augment well; for example, using the same basic formula, one could manifest a level 7 [[SRD:Astral_Construct_(Power)|astral construct]] by level 7. | ||
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{{3.5e Optimized Character Builds Breadcrumb}} | {{3.5e Optimized Character Builds Breadcrumb}} | ||
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[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Optimized Character Build]] | [[Category:Optimized Character Build]] | ||
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+ | {{Navboxes}} |
Latest revision as of 19:52, 22 April 2014
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Contents
Introduction[edit]
A basic blaster Wilder dealing 16d6+32 at level 9 to up to 5 enemies.
References[edit]
- Magic of Incarnum
- Expanded Player's Handbook
- Complete Psionics
- Magic Item Compendium
Game Rule Components[edit]
Powers[edit]
Progression[edit]
Race (Templates): Duskling
ECL | Class/HD/LA | Base Attack Bonus |
Saving Throws | Feats | Class Features |
Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | Wilder 1 | +0 | +0 | +0 | +2 | Midnight Augmentation | Psychic Envervation, Wild Surge +1 | |
2nd | Wilder 2 | +1 | +0 | +0 | +3 | Elude Touch | ||
3rd | Wilder 3 | +2 | +1 | +1 | +3 | Psionic Meditation | Wild Surge +2 | |
4th | Wilder 4 | +3 | +1 | +1 | +4 | Surging Euphoria +1 | ||
5th | Wilder 5 | +3 | +1 | +1 | +4 | Volatile Mind (1 Power Point) | ||
6th | Wilder 6 | +4 | +2 | +2 | +5 | Expanded Knowledge (Energy Missile) | Character becomes a blaster here | |
7th | Wilder 7 | +5 | +2 | +2 | +5 | Wild Surge +3 | ||
8th | Wilder 8 | +6 | +2 | +2 | +6 | |||
9th | Wilder 9 | +7 | +2 | +2 | +6 | Privileged Energy (Fire) | Volatile Mind (2 power points) |
Items[edit]
- Torc of Power Preservation
- Circlet of Wild Surging
Highlights[edit]
Energy Missile Damage[edit]
9 (ML) + 3 (Wild Surge) + 2 (Midnight Augmentation) + 1 (Torc of Power Preservation) + 1 (Circlet of Wild Surging) = 16d6+16+16 (Privileged Energy) = 16d6+32 damage, Ref save for half
Tactics[edit]
- Manifest Energy Missile, expending your psionic focus for Midnight Augmentation, and regain it on the same round through Psionic Meditation.
Further Optimization[edit]
- Pick up levels in Sanctified Mind (Lords of Madness) or take Mark of the Dauntless (Dragonmarked) to gain resistance/immunity to the daze condition that occurs should you Enervate.
Limitations[edit]
- You can potentially run out of PP really quickly. Pace yourself.
DM Counters[edit]
- Space enemies out farther than 30' apart.
- Have multiple encounters to force the character to lose all their PP.
- Make enemies untargetable by spells via things like total cover or concealment.
Variants[edit]
- You can use just about any race that starts with essentia.
- Be a psion instead of a wilder and pick up Overchannel.
- The same thing can be done with other powers that augment well; for example, using the same basic formula, one could manifest a level 7 astral construct by level 7.
Back to Main Page → 3.5e Homebrew → Character Optimization
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Facts about "Basic Blaster Wilder (3.5e Optimized Character Build)"
Article Balance | High + |
Author | Ghostwheel + |
Final Class Progression | Wilder 9 + |
Identifier | 3.5e Optimized Character Build + |
Race | Duskling + |
Rated By | Leziad + |
Rating | Rating Pending + |
Summary | A basic blaster Wilder dealing 16d6+32 at level 9 to up to 5 enemies. + |
Title | Basic Blaster Wilder + |