Difference between revisions of "Canin, Standard (3.5e Race)"

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'''Airedale Terrier:''' The Airedale is the largest of the terrier Canin, earning it the nickname “King of Terriers”.  Airedales can be Exterminators, Workers, or Herders, although they rarely ever hunt birds so they aren’t good Sporters, causing them to fall just short of the Jack of All Trades group.  Airedales are very intelligent, independent, strong-minded, stoic, and can sometimes be stubborn.  They are loyal to their friends and family, courageous, and protective.  Airedales have a bit of a goofy streak and love to clown around, which can either amuse or exasperate their companions depending on the situation.  They have an excellent memory and can hold a grudge, never forgetting, nor forgiving cruelty.  They are strong swimmers as well, earning it yet another nickname: the “Waterside Terrier”.  
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'''Airedale Terrier:'''|[https://upload.wikimedia.org/wikipedia/commons/4/41/Wystawa_Rybnik_02.10.2011_airedale_terrier_pl.jpg] The Airedale is the largest of the terrier Canin, earning it the nickname “King of Terriers”.  Airedales can be Exterminators, Workers, or Herders, although they rarely ever hunt birds so they aren’t good Sporters, causing them to fall just short of the Jack of All Trades group.  Airedales are very intelligent, independent, strong-minded, stoic, and can sometimes be stubborn.  They are loyal to their friends and family, courageous, and protective.  Airedales have a bit of a goofy streak and love to clown around, which can either amuse or exasperate their companions depending on the situation.  They have an excellent memory and can hold a grudge, never forgetting, nor forgiving cruelty.  They are strong swimmers as well, earning it yet another nickname: the “Waterside Terrier”.  
  
  
'''Afghan Hound''' (qualifies for Canin Sighthound template if desired): Afghan Hounds are beautiful creatures with an aristocratic bearing.  Their majestic appearance has earned them the nickname the “King of Canin”, which they take fairly seriously.  They are amazingly quick and agile.  They are quite spirited creatures, and can show a stubborn and defiant streak if they feel that they are being mistreated.  They are quite affectionate with friends and family, but tend to be aloof toward strangers.  They are very sensitive and can sink into depression if they feel that they are being neglected by their companions.,
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'''Afghan Hound'''|[https://upload.wikimedia.org/wikipedia/commons/6/69/Afghane.jpg] (qualifies for Canin Sighthound template if desired): Afghan Hounds are beautiful creatures with an aristocratic bearing.  Their majestic appearance has earned them the nickname the “King of Canin”, which they take fairly seriously.  They are amazingly quick and agile.  They are quite spirited creatures, and can show a stubborn and defiant streak if they feel that they are being mistreated.  They are quite affectionate with friends and family, but tend to be aloof toward strangers.  They are very sensitive and can sink into depression if they feel that they are being neglected by their companions.,
  
  
'''Australian Shepherd:''' Australian Shepherds are intelligent and highly energetic, requiring several hours of exercise a day.  They love working and are highly versatile, able to take on almost any type of job.  They can be reserved and cautious, but they are kind, loving, and devoted to those they know.  They learn quickly and love to play.
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'''Australian Shepherd:'''|[http://www.hallsaustralianshepherds.com/images/img_3329_2_.jpg] Australian Shepherds are intelligent and highly energetic, requiring several hours of exercise a day.  They love working and are highly versatile, able to take on almost any type of job.  They can be reserved and cautious, but they are kind, loving, and devoted to those they know.  They learn quickly and love to play.
  
  
'''Basset Hound:''' Basset Hounds are friendly, outgoing, and playful creatures.    They are are mild-mannered and laid back to the point of rarely getting angry, but are known for being stubborn and getting them to do something they don’t want to do is difficult at best.  Unless you bribe them with food.  Basset Hounds are foodies to the core and love to eat.  With the structure of their face, they have deep soulful eyes that make them excellent beggars.  Their body structure is unusual.  Height-wise they are a miniature breed, but they are big boned to the point of having the weight of a Labrador Retriever.  Their build could be considered to be similar to that of a dwarf as they have such short legs that they are slower than many Standard breeds, but are a bit stronger and tougher.  They have great endurance though and can keep going for long periods of time.  They automatically apply the Canin Scent Hound Template at character creation
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'''Basset Hound:'''|[https://vetstreet.brightspotcdn.com/dims4/default/1567d53/2147483647/crop/0x0%2B0%2B0/resize/645x380/quality/90/?url=https%3A%2F%2Fvetstreet-brightspot.s3.amazonaws.com%2F66%2Fe14b90a41e11e087a80050568d634f%2Ffile%2FBasset-Hound-2-645mk062311.jpg] Basset Hounds are friendly, outgoing, and playful creatures.    They are are mild-mannered and laid back to the point of rarely getting angry, but are known for being stubborn and getting them to do something they don’t want to do is difficult at best.  Unless you bribe them with food.  Basset Hounds are foodies to the core and love to eat.  With the structure of their face, they have deep soulful eyes that make them excellent beggars.  Their body structure is unusual.  Height-wise they are a miniature breed, but they are big boned to the point of having the weight of a Labrador Retriever.  Their build could be considered to be similar to that of a dwarf as they have such short legs that they are slower than many Standard breeds, but are a bit stronger and tougher.  They have great endurance though and can keep going for long periods of time.  They automatically apply the Canin Scent Hound Template at character creation
  
  
'''Border Collie''': The Border Collie is highly intelligent, extremely energetic, acrobatic, and athletic.  They are considered to be the most intelligent of all the Canin breeds.  They are known for their demanding personalities and require a lot of exercise.  When herding, their working style is fairly unique.  They encircle their stock with wide sweeping outruns and then control them with an intense gaze known as the “eye” while using a stalking style movement.  They are keen, alert, expressive, and intense.
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'''Border Collie'''|[http://www.dogbreedplus.com/dog_breeds/images/border-collie-8.jpg]: The Border Collie is highly intelligent, extremely energetic, acrobatic, and athletic.  They are considered to be the most intelligent of all the Canin breeds.  They are known for their demanding personalities and require a lot of exercise.  When herding, their working style is fairly unique.  They encircle their stock with wide sweeping outruns and then control them with an intense gaze known as the “eye” while using a stalking style movement.  They are keen, alert, expressive, and intense.
  
  
'''Boxer''': Boxers intelligent, energetic, and playful with an alert, dignified, and self-assured bearing.  They love children and are patient and spirited, with them, but very protective.  They are patient creatures overall and are generally not aggressive or vicious.  They take naturally to Guardian jobs and become very attached to their friends and family.  Boxers dislike being alone and are more comfortable with companionship, humanoid, Canin, or canine alike.  They get along quite well with smaller Canin and Canin pups, but can have problems with larger adult Canin.  Boxers are deliberate and wary of strangers, but are quite curious creatures.  However, they are fearlessly courageous if threatened.
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'''Boxer'''|[http://www.animalbehaviorcollege.com/blog/images/the-boxer-dog.jpg]: Boxers intelligent, energetic, and playful with an alert, dignified, and self-assured bearing.  They love children and are patient and spirited, with them, but very protective.  They are patient creatures overall and are generally not aggressive or vicious.  They take naturally to Guardian jobs and become very attached to their friends and family.  Boxers dislike being alone and are more comfortable with companionship, humanoid, Canin, or canine alike.  They get along quite well with smaller Canin and Canin pups, but can have problems with larger adult Canin.  Boxers are deliberate and wary of strangers, but are quite curious creatures.  However, they are fearlessly courageous if threatened.
  
  
'''Bulldog''': Bulldogs are equable and kind, resolute, and courageous (not vicious or aggressive), and demeanor should be pacific and dignified.  They are friendly and patient, getting along very well with humanoids (especially children), animals, and other Canin.  While they are sometimes cautious with strangers, they are generally friendly with everyone.  Bulldogs have a bizarre body structure with a big head, large upper body, and slender hips and legs.  Due to this, they are a bit clumsy
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'''Bulldog'''|[https://previews.123rf.com/images/isselee/isselee1110/isselee111000319/10774496-English-Bulldog-5-years-old-standing-in-front-of-white-background-Stock-Photo.jpg]: Bulldogs are equable and kind, resolute, and courageous (not vicious or aggressive), and demeanor should be pacific and dignified.  They are friendly and patient, getting along very well with humanoids (especially children), animals, and other Canin.  While they are sometimes cautious with strangers, they are generally friendly with everyone.  Bulldogs have a bizarre body structure with a big head, large upper body, and slender hips and legs.  Due to this, they are a bit clumsy
  
  
'''Chow Chow:''' Chow Chows (or Chow for short) are stubborn creatures.  They are suspicious of strangers and have a reputation for being aggressive, especially with other Canin.  They are strong, but have a somewhat stocky build under all that hair.  Chows excel at intimidating others.   
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'''Chow Chow:'''|[https://upload.wikimedia.org/wikipedia/commons/1/15/Serena.chow.chow.jpg] Chow Chows (or Chow for short) are stubborn creatures.  They are suspicious of strangers and have a reputation for being aggressive, especially with other Canin.  They are strong, but have a somewhat stocky build under all that hair.  Chows excel at intimidating others.   
  
  
'''Dalmatian''': Dalmatians are restless creatures and hate having nothing to do.  They are highly energetic, have great stamina, and are loyal, sensitive, and very playful.  They love humanoid companionship and tend to get depressed if no-one is around.  Dalmatians have an excellent memory and can remember a single case of cruelty for a long time.
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'''Dalmatian'''|[https://upload.wikimedia.org/wikipedia/commons/b/b2/Prunella_Fitzgerald_de_Puech_Barrayre.jpg]: Dalmatians are restless creatures and hate having nothing to do.  They are highly energetic, have great stamina, and are loyal, sensitive, and very playful.  They love humanoid companionship and tend to get depressed if no-one is around.  Dalmatians have an excellent memory and can remember a single case of cruelty for a long time.
  
  
'''Ibizan Hound:''' Ibizan Hounds are intelligent and agile creatures, known for their problem solving abilities.  They are known for their sense of humor and are often described as clown-like (although not quite to the extent of Boston Terriers or French Bulldogs).  They are also quite stubborn and often refuse to listen to reason if they have set their mind to something.  They are not quite as strong as other Standard Breeds, but are agile enough to make up for it.  Ibizan Hounds have a reputation as escape artists.  They can jump incredible heights from a standstill, are very good climbers, and are quite skilled in getting locks open.
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'''Ibizan Hound:'''|[https://upload.wikimedia.org/wikipedia/commons/c/c1/6_month_old_ibizan_hounds.jpg] Ibizan Hounds are intelligent and agile creatures, known for their problem solving abilities.  They are known for their sense of humor and are often described as clown-like (although not quite to the extent of Boston Terriers or French Bulldogs).  They are also quite stubborn and often refuse to listen to reason if they have set their mind to something.  They are not quite as strong as other Standard Breeds, but are agile enough to make up for it.  Ibizan Hounds have a reputation as escape artists.  They can jump incredible heights from a standstill, are very good climbers, and are quite skilled in getting locks open.
  
  
'''Pit Bull:''' Pit Bulls have a bad reputation, but are actually very sweet natured.  Unfortunately, the rare evil and aggressive Pit Bull Canin were among the first of their breed encountered, giving rise to a stereotype and reputation that the breed as a whole has been unable to shake off.  Most people view them as having an alignment of Always Chaotic Evil.  Despite their reputation, the Pit Bulls’ alignment is actually Usually Neutral Good or Lawful Good.
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'''Pit Bull:'''|[http://www.dogbreedinfo.com/images21/PitBullTerrierTiggerFetch11.jpg] Pit Bulls have a bad reputation, but are actually very sweet natured.  Unfortunately, the rare evil and aggressive Pit Bull Canin were among the first of their breed encountered, giving rise to a stereotype and reputation that the breed as a whole has been unable to shake off.  Most people view them as having an alignment of Always Chaotic Evil.  Despite their reputation, the Pit Bulls’ alignment is actually Usually Neutral Good or Lawful Good.
  
  
'''Poodle (Standard)''': Poodles are highly intelligent, loyal, and mischievous.  Despite their regal appearance, Poodles have a goofy streak and love to play, being up for a game of any kind.  They are loyal and affectionate with friends and family, but they take a while to warm up to new people.  Poodles as a whole are the second smartest of all the Canin (second only to the Border Collie).  They are amazingly clever, learn fast, and have great memories.
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'''Poodle (Standard)'''|[http://www.yourpurebredpuppy.com/dogbreeds/photos-RS/standardpoodles-max.jpg]: Poodles are highly intelligent, loyal, and mischievous.  Despite their regal appearance, Poodles have a goofy streak and love to play, being up for a game of any kind.  They are loyal and affectionate with friends and family, but they take a while to warm up to new people.  Poodles as a whole are the second smartest of all the Canin (second only to the Border Collie).  They are amazingly clever, learn fast, and have great memories.
  
  
'''Puli:''' Pulis are unusual looking creatures.  Their hair weaves itself into thin, rope-like cords that resemble dreadlocks.  They are intelligent, energetic, very friendly, and sensitive creatures.  Their bulky appearance is deceiving and they are far more agile and faster than they appear to be.  They are very loyal and protective of their friends and family, but tend to be wary of strangers.  They are livestock herders, specifically sheep, by nature and fiercely protective of their flocks.  They are focused, determined, and fearless in their work and, despite their relatively small size, will try to scare and drive intruders away with little regard for their own safety, although they will rarely inflict actual injuries.  Because of their protectiveness and and sensitivity to the needs of their friends, pulis make great babysitters.  They are also sensitive to the needs of the elderly and the sick.  They are quite vocal and not afraid to let their opinions be known.
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'''Puli:'''|[https://upload.wikimedia.org/wikipedia/commons/a/af/Csalfa_Sommer_07_10_A.jpg] Pulis are unusual looking creatures.  Their hair weaves itself into thin, rope-like cords that resemble dreadlocks.  They are intelligent, energetic, very friendly, and sensitive creatures.  Their bulky appearance is deceiving and they are far more agile and faster than they appear to be.  They are very loyal and protective of their friends and family, but tend to be wary of strangers.  They are livestock herders, specifically sheep, by nature and fiercely protective of their flocks.  They are focused, determined, and fearless in their work and, despite their relatively small size, will try to scare and drive intruders away with little regard for their own safety, although they will rarely inflict actual injuries.  Because of their protectiveness and and sensitivity to the needs of their friends, pulis make great babysitters.  They are also sensitive to the needs of the elderly and the sick.  They are quite vocal and not afraid to let their opinions be known.
  
  
'''Siberian Husky''': Siberian Huskies are active, energetic, and resilient.  They are well known for their ability to rapidly travel long distances in cold weather and can withstand temperatures as low as -60 Celsius.  They are fast, intelligent, and strong-willed, only carrying out instructions once they see the point of it.  Huskies are cheerful creatures and affectionate toward their friends and family.  Huskies love adventures and greatly enjoy exploring.  Huskies are very vocal.  They love to talk and can get quite chatty.  
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'''Siberian Husky'''|[https://upload.wikimedia.org/wikipedia/commons/a/a3/Black-Magic-Big-Boy.jpg]: Siberian Huskies are active, energetic, and resilient.  They are well known for their ability to rapidly travel long distances in cold weather and can withstand temperatures as low as -60 Celsius.  They are fast, intelligent, and strong-willed, only carrying out instructions once they see the point of it.  Huskies are cheerful creatures and affectionate toward their friends and family.  Huskies love adventures and greatly enjoy exploring.  Huskies are very vocal.  They love to talk and can get quite chatty.  
  
  
'''Standard Schnauzer''': Schnauzers are alert, spirited, playful, friendly, and intelligent.  They are often aloof with strangers until their friends greet and welcome the guest, at which point they are very friendly to the new arrival.  Schnauzers are hunters and have a high prey drive, seeking out small animals to hunt.  They are extroverted creatures who love being the center of attention and greatly enjoy spending time with their humanoid friends.  They don’t seem to have an idea of just how small they are and have a tendency to trash talk to larger creatures without any thought of the consequences, which can get them in trouble
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'''Standard Schnauzer'''|[https://upload.wikimedia.org/wikipedia/en/2/21/Stdschnauzersblkps.JPG]: Schnauzers are alert, spirited, playful, friendly, and intelligent.  They are often aloof with strangers until their friends greet and welcome the guest, at which point they are very friendly to the new arrival.  Schnauzers are hunters and have a high prey drive, seeking out small animals to hunt.  They are extroverted creatures who love being the center of attention and greatly enjoy spending time with their humanoid friends.  They don’t seem to have an idea of just how small they are and have a tendency to trash talk to larger creatures without any thought of the consequences, which can get them in trouble
  
  
'''Vizsla:''' Vizslas are are lively, gentle-mannered, demonstrably affectionate and sensitive, as well as fearless and possessed of a well-developed protective instinct.  They are very high energy, gentle-mannered, loyal, caring, and highly affectionate, quickly forming close bonds with their friends and family, children and even strangers.  They have a sensitive temperament and have a tendency to cry or whine when unhappy.  They are excellent swimmers and love the water.
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'''Vizsla:'''|[https://upload.wikimedia.org/wikipedia/commons/2/2d/Wyżeł_węgierski_gładkowłosy_500.jpg] Vizslas are are lively, gentle-mannered, demonstrably affectionate and sensitive, as well as fearless and possessed of a well-developed protective instinct.  They are very high energy, gentle-mannered, loyal, caring, and highly affectionate, quickly forming close bonds with their friends and family, children and even strangers.  They have a sensitive temperament and have a tendency to cry or whine when unhappy.  They are excellent swimmers and love the water.
  
  
'''Xoloitzcuintli (Standard):''' The Xoloitzcuintil, also known as the Mexican Hairless, is a naturally hairless breed, although there is a 25% chance of them being born with a short fuzzy coat.  Roll a percentile die at character creation to determine if they are hairless or not.  They are calm, smart, and sensitive creatures, attentive toward friends and family, but aloof and wary toward strangers.  Making friends outside of their own family is difficult, but they do eventually come around.  They are not especially vocal, but are alert and will sound the alarm if they see something that seems of concern.  They are very athletic and excellent jumpers.
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'''Xoloitzcuintli (Standard):|[https://upload.wikimedia.org/wikipedia/commons/2/2b/Xoloitzcuintli_-_GCH_Bayshore_Georgio_Armani_09_%2816397731930%29.jpg]''' The Xoloitzcuintil, also known as the Mexican Hairless, is a naturally hairless breed, although there is a 25% chance of them being born with a short fuzzy coat.  Roll a percentile die at character creation to determine if they are hairless or not.  They are calm, smart, and sensitive creatures, attentive toward friends and family, but aloof and wary toward strangers.  Making friends outside of their own family is difficult, but they do eventually come around.  They are not especially vocal, but are alert and will sound the alarm if they see something that seems of concern.  They are very athletic and excellent jumpers.
  
  
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|specialtype7=Ex
 
|specialtype7=Ex
  
|specialtext8= While Canin are bipeds, when Tracking by Scent, they can, as a move action that provokes an attack of opportunity, crouch down and use their hands to walk on all fours so that they can keep their noses as close to the ground (and the scent they are following) as possible.  While on all fours, their Base Speed increases by 10 and they gain a +2 Circumstance Bonus on Survival checks as long as they are tracking by scent.  However, they cannot hold any weapons while in this position and are considered one size category smaller for the purposes of vertical reach.  They also cannot go into this position while wearing Medium or Heavy Armor, although Light Armor is generally flexible enough to allow it.  Canin can remain in this position for a number of minutes equal to their HD+Con Modifier.  After which, they must return to a standing position, which they can do as a move action, for 20-Con Modifier Minutes.
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|specialtext8=Canin use their Intelligence Modifier on Spot, Listen, and Survival checks instead their Wisdom Modifier.
|special8=Quadrupedal Tracking
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|special8=Intellectual Sensory
 
|specialtype8=Ex
 
|specialtype8=Ex
  
|specialtext9= Standard Canin are hard workers and used to extended labor intensive activities.  They can keep going for longer periods of time than other creatures and carry heavier loads more easily.  When carrying a medium or heavy load, Standard Canin reduce their Armor Check Penalties by 1 per 5 HD (minimum of 0), no longer increase their Armor Check Penalties for carrying a Medium or Heavy Load, no longer lose any of their Dexterity Bonus to Armor Class for carrying a Medium or Heavy Load, and can run at the normal x4 speed.  Additionally, they can now run for a number of minutes equal to their Constitution Score before they have to start making Constitution checks to see if they must stop running and only have to make another check every minute.
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|specialtext9=Canin use their Intelligence Modifier instead of their Wisdom Modifier on Will Saves
|special9=Great Endurance
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|special9=Smart Wits
 
|specialtype9=Ex
 
|specialtype9=Ex
  
|specialtext10=Canin use their Intelligence Modifier on Spot, Listen, and Survival checks instead their Wisdom Modifier.
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|specialtext10= Smart as they are, Canin are known for their lack of common sense.  They have a tendency to do something without thinking things through, including things that most people would not do out of simple common sense.  Examples include picking a fight with a creature significantly bigger and stronger than yourself (adventurers don’t count since that’s part of their job), tasting a strange looking food-like object in the middle of a dungeon, testing a trap discovered by the Rogue to see what it does, etc.  Whenever a Canin has the urge to do something that is considered by most to be a bad idea by common sense, they must make a Will Save (DC 15 +1 per round that they remain in the area with the temptation still around) to resist.  If the save fails, they must do whatever it is that they want to do.  Only being physically restrained by their companions will prevent the action, allowing for another save to resist the urge.  When STUPID DOG! comes into play, Smart Wits does not apply and they roll the Save using their Wisdom Modifier as normal
|special10=Intellectual Sensory
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|special10=STUPID DOG!
 
|specialtype10=Ex
 
|specialtype10=Ex
 
|specialtext11=Canin use their Intelligence Modifier instead of their Wisdom Modifier on Will Saves
 
|special11=Smart Wits
 
|specialtype11=Ex
 
 
|specialtext12= Smart as they are, Canin are known for their lack of common sense.  They have a tendency to do something without thinking things through, including things that most people would not do out of simple common sense.  Examples include picking a fight with a creature significantly bigger and stronger than yourself (adventurers don’t count since that’s part of their job), tasting a strange looking food-like object in the middle of a dungeon, testing a trap discovered by the Rogue to see what it does, etc.  Whenever a Canin has the urge to do something that is considered by most to be a bad idea by common sense, they must make a Will Save (DC 15 +1 per round that they remain in the area with the temptation still around) to resist.  If the save fails, they must do whatever it is that they want to do.  Only being physically restrained by their companions will prevent the action, allowing for another save to resist the urge.  When STUPID DOG! comes into play, Smart Wits does not apply and they roll the Save using their Wisdom Modifier as normal
 
|special12=STUPID DOG!
 
|specialtype12=Ex
 
 
|specialtext13= Canin are perceptive creatures and can easily notice potential danger.  3/day, when they see, hear, or smell trouble, they will, much like their canine cousins, bark, growl, and shout warnings to alert their companions.  This ability acts as a Warning Shout spell (Spell Compendium page 236)
 
|special13=Watch Dog's Bark
 
|specialtype13=Su
 
 
|specialtext14='''Please Note That This Is Entirely Optional.  Use or Ignore As You See Fit.'''  Canin are extremely diverse and can be divided into different groups, specializing in different tasks or features within the community.  Some of the groups even have subgroups, dividing the tasks among different factions.  The Breed Groups are the Exterminators, Herders, Hounds, Jack of All Trades, Sporting, Social, and Workers, with Intellectuals as a sub-group that can be applied to any of them.
 
 
 
 
'''Exterminators''':
 
The Exterminators play a vital role in society: they get rid of vermin.  Most Exterminators are Canin of the Terrier variety.  As such, they are feisty, highly energetic creatures.  Most of them are fairly small, being comprised mainly of Miniature and one or two Toy Breeds, but there is one Standard Breed as well.  Terriers have little patience for other creatures, except humanoids, including other Canin.  They are scrappy and ready for action and have no problem picking fights with creatures bigger than themselves.  Exterminators not only hunt for vermin, but they will dig into and enter the tunnels, confronting them inside their own burrows.  Exterminators gain a +4 Racial Bonus on Knowledge (Nature) and Search checks; a +2 Innate Bonus on Spot, Listen, and Survival checks; Alertness, Combat Reflexes, Great Fortitude, Iron Will and Tireless (ignoring the Racial prerequisites) as Bonus Feats: a Burrow Speed of 15; and Favored Enemy (Vermin) even if not a Ranger.  If they do take Ranger, they gain it as a Bonus Favored Enemy.  Exterminators gain Ranger as a Bonus Favored Class 
 
 
Breeds that are considered Exterminators include Affenpinscher, Brussels Griffon, Miniature Pinscher, and the vast majority of the Terrier group, except for the Yorkshire Terrier and a few other Toys. 
 
 
 
 
'''Herders''':
 
Herders have a reputation as control freaks.  Herders do exactly what their name suggests: Herding.  They make a living as shepherds, cattle herders, or general livestock herders.  They all possess the remarkable ability to control the movements of other animals, keeping them contained and moving them where they want them to go.  The instinct to herd is so strong in these Canin that even those who do not make a living as herders will try to herd just about anything they can.  This includes other peoples pets and their own friends.  Herders are highly intelligent and have excellent stamina.  They gain a +2 Charisma; a +6 Racial Bonus on Handle Animal and Profession (Shepherd), Profession (Cattle Driver), or Profession (Livestock Wrangler) checks; a +4 Racial Bonus on Intimidate checks; Alertness, Animal Affinity, Endurance, Great Fortitude, and Skill Focus (Handle Animal) as Bonus Feats.  They add Ranger and Druid as Bonus Favored Classes
 
 
Breeds that are considered Herders include the Australian Cattle Dog (AKA Blue Heeler), Australian Shepherd, Border Collie, Old English Sheepdog, Pembroke Welsh Corgi, Rough Collie, and Shetland Sheepdog, just to name a few.
 
 
 
 
'''Hounds''':
 
Hounds are natural hunters specializing in small game.  There are two different types of hounds: Scent Hounds and Sighthounds.  Scent Hounds have an exceptionally strong sense of smell, even among the Canin, and track their prey by following its scent trail.  They could be on this trail for days.  Sighthounds have an exceptionally acute sense of sight and are the fastest of the Canin.  They have phenomenal stamina and relentlessly chase and run down their quarry.  Not all hounds fit into either of these groups.  Some use sight and scent equally and thus are not considered either.  Hounds gain a +4 Innate Bonus on Spot, Listen, and Survival checks; a +4 Racial Bonus on Knowledge (Nature) and Search checks; Alertness, Great Fortitude, Iron Will, Investigator, Self-Sufficient, and Track as Bonus Feats; Baying: A bay is a loud deep throated noise that is like a cross between a bark and a howl.  Hounds, mostly Scent Hounds and uncategorized hounds (Sighthounds don’t use it), will continuously bay while hunting and on a trail.  It is a communication method for the hounds’ companions to keep track of where the Canin is, since hounds tend to follow a trail single-mindedly and leave everyone else behind.  When a hound bays, his companions (and any other creatures in the area) can make a Listen check at a +15 Circumstance Bonus.  If the check succeeds, they know exactly how far ahead the hound is and where he is going, making it easier for them to catch up.  Hounds also gain a Favored Enemy of their choice, as long as it is some kind of animal, magical beast, or dragon that they are hunting (example: Rhodesian Ridgebacks get Favored Enemy: Lion), even if they are not a Ranger.  If they do take Ranger, they get it as a Bonus Favored Enemy.  Hounds add Ranger as a Bonus Favored Class.
 
 
  -'''Scent Hounds''': See [[Canin Scent Hound (3.5e Template)]] for details
 
 
  -'''Sighthounds''': See [[Canin Sighthound (3.5e Template)]] for details
 
 
Breeds considered Hounds include the Bloodhound, Basset Hound, Greyhound, Italian Greyhound, Whippet, Afghan Hound (pretty much any breed with Hound in the name), and Rhodesian Ridgeback, among others.
 
 
 
 
 
 
'''Intellectuals''':
 
Intellectual is more of a sub-group that can fall under any of the others.  While most Canin are smart, some are highly intelligent to genius or near genius levels.  However, each breed belongs to one of the other groups, so Intellectual can’t be an actual group on its own.  Intellectuals are the smartest of the Canin.  They are the best thinkers, problem solvers, inventors, researchers, etc.  In addition to the abilities granted to them by their respective groups, Intellectuals receive a few other benefits.  They gain a +4 Racial Bonus on Decipher Script, Gather Information, and all Knowledge checks; Able Learner (ignoring the Racial prerequisite), Education, and Skill Focus (Knowledge: choice of 1) as Bonus Feats.  Many Intellectuals add Wizard, Archivist, or Marshal (Player’s Choice) as a Bonus Favored Class.  Due to Intelligence increases unbalancing their Attributes, Intellectuals gain a +1 Level Adjustment or increase their current Level Adjustment by +1 (possibly +2 or higher for the Border Collie, Standard Poodle, German Shepherd, Golden Retriever, and Doberman)
 
Intellectuals includes the Top 10 most intelligent breeds, listed in descending order: Border Collie, Standard Poodle, German Shepherd, Golden Retriever*, Doberman Pinscher, Shetland Sheepdog, Labrador Retriever, Papillon, Bloodhound, and Rottweiler.  Other breeds qualify as well, but these are the most common. Intellectuals gain an additional +4 Int; with the Border Collie, Standard Poodle, German Shepherd, and Golden Retriever getting +6
 
*The Golden Retriever is a highly intelligent breed, but individuals have varied wildly.  Overall, Golden Retrievers have two levels of intelligence: Super Smart and Dumb as a Brick.  Little to no middle ground has been observed.  They are highly intelligent more often than not, roughly a 20% chance of being Dumb as a Brick at character creation (if not chosen purposefully).  If Dumb as a Brick is selected (randomly or on purpose), that individual gains an Attribute Penalty of -6 Intelligence
 
 
 
 
'''Jack of All Trades''':
 
As the name suggests, Jack of All Trades Canin are not specialists and do not fit neatly into any of the other categories.  While not every breed can actually do everything, most of them can do at least three of the others if not more.  Hunting (although none of the Jacks would qualify as hounds), working, rescuing, and herding are the most common combinations.  Jack of All Trades Canin gain a +2 Racial Bonus on every skill, even if it is not a class skill and, appropriately enough, Jack of All Trades as a Bonus Feat.  They add Factotum as a Bonus Favored Class. 
 
 
Breeds that are considered to be Jacks of All Trades include the American Eskimo (all sizes), Bulldog, Dalmation, Standard Poodle, Shiba Inu, and Tibetan Terrier
 
 
 
'''Social:'''
 
The Social Canin are the friendliest of the race.  They are sociable, great entertainers, and highly energetic.  They are comprised mainly of the Toy and Miniature Breeds, so they are not big creatures.  However, what they lack in size, they more than make up for with big personalities.  Social Canin are larger than life individuals who greatly enjoy spending time with humanoids, even more so than the other Canin.  Social Canin can be divided into three subgroups: Companions, Courtiers/Socialites, and Entertainers.  Companions are the socialites of the commoners (social class, not necessarily strictly the class).  While they have nothing against the nobility, they feel far more comfortable and at home around everyday people.  They greatly enjoy spending time with peasants, laborers, merchants, etc.  Courtiers/Socialites are the high society Canin, spending time socializing with the nobility and serving in royal courts.  Entertainers bridge the gap between these groups.  Everybody needs entertainment and the Entertainer Canin are comfortable with people regardless of social class.  Entertainers are often minstrels, comedians, circus performers, etc.  Social Canin gain a +2 Charisma; a +2 Racial Bonus on Bluff, Diplomacy, Profession, and Sense Motive checks; Negotiator, Persuasive, and Skill Focus (Diplomacy) as Bonus Feats
 
 
Breeds that are Considered to be Social Canin include the Bichon Frise, Cavalier King Charles Spaniel, Chihuahua, Chinese Crested, Havanese, Japanese Chin, Maltese, Papillon, Pekingese, Pomeranian, Pug, Shih Tzu, and Yorkie, among others.
 
 
 
  '''-Companions''': Companions are the best friend of the common folk.  They hand out with them and listen to their troubles, doing anything they can to help cheer up someone who is feeling down.  They often work the same jobs as commoners or peasants, sharing in their troubles as well.  They will go adventuring as well, usually if one of their friends goes.  Companions gain a +2 Racial Bonus on Handle Animal, Knowledge (Geography), Knowledge (Local), and Ride checks; Animal Affinity, Skill Focus (Handle Animal), and Skill Focus (Profession) as Bonus Feats
 
 
While any breed except the Pekingese can be a Companion Canin, Chihuahuas, Chinese Cresteds, Cavalier King Charles Spaniel, and Pugs are the most common.
 
 
 
    '''-Courtiers/Socialites''': Courtiers/Socialites prefer the company of the upper crust of society.  They rub elbows with nobles and royalty, often employed in a royal court or are just minor nobles themselves.  Courtiers/Socialites always get Knowledge (Nobility and Royalty) as a Class Skill; gain a +2 Racial Bonus on Appraise, Gather Information, Knowledge (History), and Knowledge (Nobility and Royalty) checks; Diligent, Education, Resourceful Buyer, and Skill Focus (Knowledge: Nobility and Royalty) as Bonus Feats; and Leadership as a Bonus Feat as 6th level (if they meet the prerequisites).  They add Knight and Noble (any version) a Bonus Favored Classes
 
 
While any breed can be a Courtier/Socialite, the Pekingese is the most common.  In fact, the Pekingese will only ever be a Courtier/Socialite.  Other breeds that are commonly Courtiers/Socialites include the Cavalier King Charles Spaniel (they actually go either way on the social ladder), Shih Tzu, Toy Poodle, Minature Poodle, and Yorkshire Terrier
 
 
 
  '''-Entertainers''': Entertainers mingle with both common folk and the nobility, since everyone needs entertainment.  They are very friendly and love to show off.  They are in entertainment by trade as well and their jobs can include minstrels, comedians, circus performers, stage actors, acrobats, jugglers, jesters, and stage magicians, among others.  Entertainers are fairly athletic, but are often far more agile, preferring Dexterity over Strength.  Entertainers alway get Perform as a Class Skill; gain a +2 Racial Bonus on Balance, Climb, Gather Information, Jump, Knowledge (Local), Knowledge (Nobility and Royalty), Perform, Sleight of Hand, and Tumble checks; Acrobatic, Agile, Agile Athlete, Athletic, Skill Focus (Perform), Smatterings, and Wanderer’s Diplomacy as Bonus Feats; and Versatile Performer at 3rd level (if they meet the prerequisites).  They gain Bard, Jester, and Swashbuckler as Bonus Favored Classes
 
 
While any breed, except the Pekingese, can be an Entertainer, the Havanese, Boston Terrier, French Bulldog, Japanese Chin, Maltese, and Pomeranian are the most common.
 
 
 
'''Sporting''':
 
Sporting Canin are natural hunters, specializing in bird hunting.  Their main job is locating whatever it is they are hunting, informing their hunting partner of its location, and retrieving it after it has been slain (if no actual dogs are around).  Sporting Canin are very high energy, extremely athletic, intelligent, and strong.  They require vigorous exercise on at least a daily basis in order to remain content.  Sporters, as some call them, love the water and greatly enjoy swimming.  Sporters gain a +6 Racial Bonus on Swim checks; a +4 Racial Bonus on Climb and Jump checks; a +2 Racial Bonus on Knowledge (Geography), Knowledge (Nature), Move Silently, and Search checks; Acrobatic, Agile, Athletic, Self-Sufficient, Stealthy, and Track as Bonus Feats; a Swim Speed of 10; and Favored Enemy (Birds) even if not a Ranger.  If they do take Ranger, they gain it as a Bonus Favored Enemy.
 
 
Breeds that are considered Sporting include the Cocker Spaniel, Springer Spaniel, Irish Setter, Golden Retriever, Labrador Retriever, German Shorthaired Pointer, Vizsla, and Weimaraner, among others 
 
 
 
 
'''Workers''':
 
Workers, as the name suggests, are the hard labor/working members of the Canin.  Worker covers a large number of different jobs including Big Game Hunters, Couriers, Farmers, Guardians, Manual Laborers, Rescuers, Sledders (or Sled Drivers), and Warriors/Military.  A few can be further divided into specializations.  Big Game Hunters are hunting breeds that specialize in hunting larger animals, such as wild boar, bear, etc.  Big Game Hunters can even target Magical Beasts or Dragons if they really wanted a challenge.  Guardians can specialize in Bodyguard/Property Guardian, City Guard/Law Enforcement, and Livestock Guardians, among others.  Rescuers have a variety of specializations including Aquatic/Seafaring Specialists, Cold Climate Specialists, Desert Specialist, Mountaineers (which generally crosses over with Cold Climate Specialist, but not necessarily the other way around), Urban Disaster Rescuer, and Woodlands Specialist.  Sledders/Sled Drivers live or come from far northern areas where a sled pulled by a team of dogs is the best method of transport, although some have been known to move farther south.  They can be doing a number of different things, including hauling/delivering cargo, food, goods, medicine, etc; racing against other sledders, assisting or even double specializing with Cold Climate Specialists, etc.  Sledders generally use a sled dog team in which the members are of a breed that corresponds to the Sledder’s own breed.  Warriors are the military and combat experts.  Workers can work a wide variety of other jobs as well.  Worker Canin are mainly members of the Standard, Large, and some Giant Breeds (although a few Miniatures are considered Workers as well) and are often big and quite strong.  They are often quite intelligent as well.  Workers add an additional +2 Strength and -2 Dexterity to their Attribute Bonuses at character creation.  They gain a +4 Racial Bonus to Intimidate, Knowledge (Architecture and Engineering), and Profession checks and Great Fortitude and Iron Will as Bonus Feats.
 
 
 
  '''-Big Game Hunter:''' Big Game Hunters, as the job suggests, hunt large game, generally wild boar, bear, deer, etc.  They differ from the other hunters in that Terriers specialize in vermin, Sporting Canin specialize in birds, and Hounds specialize in small game, such as rabbits or foxes.  While they love the thrill of the hunt, they don’t hunt strictly for fun.  Rather it’s their job.  They are hunting for food or they have been hired to hunt down a large animal, generally a predator, that has become a problem in the area.  They are not above taking trophies from their kills (and proof of the beast’s death is often required for payment in the case of the problem predator) and take great pride in their collections.  Big Game Hunters gain a +4 Innate Bonus on Spot, Listen, and Survival checks; a +2 Racial Bonus on Gather Information and Search checks; Alertness, Investigator, Self-Sufficient, and Stealthy as Bonus Feats; Trophy Collector as a Bonus Feat at 3rd level (assuming they meet the prerequisites); and a Favored Enemy of their choice as long as it is a big animal, magical beast, or dragon.  They gain this even if they are not a Ranger.  If they do take Ranger, they gain it as a Bonus Favored Enemy.  Big Game Hunters add Ranger as a Bonus Favored Class 
 
 
 
  '''-Guardian:''' Guardians have the job of guarding something.  They could be protecting people and/or personal property, serving in law enforcement, guarding livestock, or, in the very specific case of the Lhasa Apso, serve as guards for mountaintop monasteries.  Guardian Canin are naturally suspicious of strangers until the stranger proves that they are not a threat or their employer welcomes them.  Guardians gain Listen and Spot as Class Feats; a +4 Innate Bonus on Spot and Listen checks; a +4 Racial Bonus on Sense Motive Checks; Alertness, Combat Expertise, Combat Reflexes, Improved Initiative, and Indomitable Soul as Bonus Feats; lose the Too Trusting quality and gain a +2 Bonus on saving throws against Charm/Compulsion; and a +1 Level Adjustment.  They add Fighter as a Bonus Favored Class
 
    '''-Bodyguards/Property Guardians:''' Bodyguards/Property Guardians are hired by an individual or a group of individuals, often nobility or royalty, to protect them and their property from harm.  They stay as close to their charges as possible, keeping a sharp eye out for danger.  If their charge happens to be an adventurer, the Bodyguard will accompany them, with the Property Guardian accompanying their employer if the item they are protecting is taken along.  They will protect their charges with their lives, throwing themselves in front of an incoming attack and taking the damage themselves.  Bodyguards/Property Guardians gain a +4 Innate Bonus to Spot and Listen checks; a +4 Racial Bonus on Bluff and Sense Motive checks; Investigator, Lightening Reflexes, Negotiator, Quick Draw, Phalanx Fighting; gain a +2 Bonus to Saving Throws against Charm/Compulsion; and Shieldmate as Bonus Feats; and Take One for the Team: When the Bodyguard’s charge is subject to an attack and the bodyguard is aware of it and within 10 feet of his charge, he can make a Reflex Save (DC at DM’s discretion) to intercept the attack.  If successful, he throws himself in front of his charge, forcefully changing the attacker’s target to himself.  The attack is now subject to the Bodyguard’s AC.  Bodyguards/Property Guardians gain Knight as a Bonus Favored Class
 
  '''-City Guard/Law Enforcement''': This one is pretty self explanatory as to what they do.  City Guards/Law Enforcement are in charge of keeping the peace in an urban environment.  They are constantly on the lookout for criminals and chase down perpetrators to bring them to justice, sometimes ruthlessly.  They are also in charge of the jails in which they imprison those they arrest.  City Guard/Law Enforcement gain a +4 Innate Bonus on Spot and Listen checks; a +2 Racial Bonus on Diplomacy, Gather Information, Intimidate, and Search checks; Investigator, Negotiator, and Persuasive as Bonus Feats; and gain a +2 Racial Bonus on Saving Throws against Charm/Compulsion
 
    '''-Livestock Guardians''': Livestock Guardians spend their time out in the pastures with sheep, cows, and other various livestock.  Unlike the Herders though, they don’t herd the livestock.  They simply sit and watch, intent on keeping whatever animals they are guarding safe from predators.  Most will only scare and chase away predators, killing them only if necessary.  Livestock Guardians gain a +4 Innate Bonus on Spot and Listen checks; a +4 Racial Bonus on Bluff checks; Persuasive, Skill Focus (Spot), and Skill Focus (Intimidate) as Bonus Feats; and a Favored Enemy of their choice as long as it is some kind of predatory animal, magical beast, or dragon that typically preys on livestock.  They gain this even if they are not a Ranger.  If they do take Ranger, they gain it as a Bonus Favored Enemy.
 
 
 
  '''-Rescuers''': Rescuers are involved in Search and Rescue missions, tasked with locating and rescuing people who have gotten lost in the wilds.  Rescuers can go for days searching without rest and will stop at nothing to find the ones they are looking for.  Rescuers gain a +4 Innate Bonus on Spot, Listen, and Survival checks; a +4 Racial Bonus on Gather Information, Heal, Knowledge (Local), Knowledge (Nature), and Search checks; Endurance and Diehard (if they don’t already have them), Alertness, Investigator, Self-Sufficient, Skill Focus (Survival), and Track as Bonus Feats; and a +1 Level Adjustment.  Rescuers gain Ranger as a Bonus Favored Class
 
  '''-Aquatic/Seafaring Specialists''': Aquatic/Seafaring Specialists are Canin who specialize in rescuing people lost at sea, shipwrecked, or in any other kind of danger involving a large body of water.  They are strong swimmers and can even fend off aquatic enemies to protect the one they are rescuing.  Aquatic/Seafaring Specialists gain a +4 Racial Bonus to Swim checks; Athletic, Expert Swimmer, and Swim-By Attack as Bonus Feats; and a Swim Speed of 30 (20+ 10 from Expert Swimmer)
 
    '''-Cold Climate Specialists''': Cold Climate Specialists live and work in the frozen wastes of the North.  They are experts in tracking people through snow covered ground and heavy snowfall.  Cold Climate Specialists gain a +4 Circumstance Bonus on Survival checks when tracking by scent in the snow; and Cold Endurance, Self-Sufficient, Skill Focus (Survival) and Snow-Blind-Fight (Blind-Fight, but only works in heavy snowfall or blizzards) as Bonus Feats
 
    '''-Desert Specialists:''' Desert Specialists are the opposite of Cold Climate Specialists.  They thrive in a desert environment and excel at tracking down and rescuing people who have gotten lost there.  Desert Specialists gain a +4 Innate Bonus on Survival checks when tracking by scent through a desert; a +4 Racial Bonus on Heal and Knowledge (Nature) checks; a +6 Racial Bonus on Search checks for locating water sources in the desert; Self-Sufficient, Skill Focus (Heal), Skill Focus (Survival), and Heat Endurance as Bonus Feats; and a +4 Bonus on Will Saves for Disbelieving mirages
 
  '''-Mountaineers:'''  Mountaineers live and work high in the mountains.  They specialize in rescuing people who have been caught in landslides and avalanches, have fallen from a cliff and gotten severely injured, or are just lost in general.  Mountaineers gain a +4 Innate Bonus on Climb, Jump, Search, and Survival checks; Athletic, Acrobatic, Investigator, and Leap of the Heavens; Acclimated and Mountain Movement (see Goliath description in Races of Stone page 56) as Racial Features; and all of the bonuses of Cold Climate Specialists.  Due to living at such high altitudes, Mountaineers are always Cold Climate Specialists as well, but Cold Climate Specialists are not always Mountaineers.  Mountaineers gain a +2 Level Adjustment.
 
 
Breeds that often serve as Rescuers include the St. Bernard and Newfoundland, among others
 
 
 
    '''-Sledders:''' Sledders lead a team of sled dogs to transport goods or race across the frozen wastes.  They are just at home in these climates at the Cold Climate Specialist Rescuers and often assist them on rescue missions.  When a Cold Weather Specialist locates a missing person, it is the Sledder who takes them back to civilization.    Sledders gain a +4 Racial Bonus to Handle Animal, Heal, Ride, and Survival checks and Animal Affinity, Cold Endurance, Self-Sufficient, Skill Focus (Survival) and Snow-Blind-Fight (Blind-Fight, but only works in heavy snowfall or blizzards) as Bonus Feats 
 
 
 
    '''-Warriors''': Warriors are the soldiers of the Worker Canin.  They gain a +2 Innate Bonus on Intimidate checks; Power Attack, Flay, Intimidating Strike, and Steadfast Determination as Bonus Feats
 
 
Breeds considered to be Workers include the Akita, Alaskan Malamute, Anatolian Shepherd, Bernese Mountain Dog, Boxer, Chow Chow, Doberman, Great Dane, Great Pyrenees, Lhasa Apso, Mastiff, Newfoundland, Rottweiler, Schipperke, St. Bernard, Siberian Husky, and Standard Schnauzer among others.  Although most breeds specialize in a certain job, many can do a large number of the jobs involved.  Unless your chosen breed is specifically specialized for one task, pick one of the listed jobs (or even unlisted, such as Manual Labor).
 
 
|special14=Breed Groups
 
|specialtype14=Ex
 
 
|specialtext15=While most any trait can be applied to Canin, if you're using traits, there are some that work especially well.
 
[[Adorable (3.5e Trait)]], [[Curious (3.5e Trait)]], [[Feral (3.5e Trait)]], and [[Hairless (3.5e Trait)]] are some of the most appropriate
 
|special15=Optional Traits
 
|specialtype15=Ex
 
 
 
 
 
|bonuslanguage=Any (except for any secret languages, such as Druidic)
 
|bonuslanguage=Any (except for any secret languages, such as Druidic)
|favoredclass=Factotum
+
|favoredclass=Ranger
 
}}
 
}}
  

Latest revision as of 18:40, 26 July 2021

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Author: Halloweenman33 (talk)
Date Created: February 21 2017
Status: Finished, but open to improvement suggestions
Editing: Clarity edits only please
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Canin, Standard[edit]

Canin look like an anthropromorphic version of a dog. The exact appearance will vary depending on what breed they are.

Personality[edit]

Canin are generally friendly. They are extremely loyal to their friends, often to a fault. Standard Canin are diligent and hardworking, often enjoying a day's labor

Canin are an extremely diverse race. In addition to the basic race, there are also several different breeds. When creating a Canin character, you can stick with the basic race or choose a breed and apply it like a mini template, changing a few abilities and other aspects. I left the names of the breeds the same as they really are (mostly for simplicity), so name changes may be required. Just use whatever name would be the best fit for your setting


Airedale Terrier:|[1] The Airedale is the largest of the terrier Canin, earning it the nickname “King of Terriers”. Airedales can be Exterminators, Workers, or Herders, although they rarely ever hunt birds so they aren’t good Sporters, causing them to fall just short of the Jack of All Trades group. Airedales are very intelligent, independent, strong-minded, stoic, and can sometimes be stubborn. They are loyal to their friends and family, courageous, and protective. Airedales have a bit of a goofy streak and love to clown around, which can either amuse or exasperate their companions depending on the situation. They have an excellent memory and can hold a grudge, never forgetting, nor forgiving cruelty. They are strong swimmers as well, earning it yet another nickname: the “Waterside Terrier”.


Afghan Hound|[2] (qualifies for Canin Sighthound template if desired): Afghan Hounds are beautiful creatures with an aristocratic bearing. Their majestic appearance has earned them the nickname the “King of Canin”, which they take fairly seriously. They are amazingly quick and agile. They are quite spirited creatures, and can show a stubborn and defiant streak if they feel that they are being mistreated. They are quite affectionate with friends and family, but tend to be aloof toward strangers. They are very sensitive and can sink into depression if they feel that they are being neglected by their companions.,


Australian Shepherd:|[3] Australian Shepherds are intelligent and highly energetic, requiring several hours of exercise a day. They love working and are highly versatile, able to take on almost any type of job. They can be reserved and cautious, but they are kind, loving, and devoted to those they know. They learn quickly and love to play.


Basset Hound:|[4] Basset Hounds are friendly, outgoing, and playful creatures. They are are mild-mannered and laid back to the point of rarely getting angry, but are known for being stubborn and getting them to do something they don’t want to do is difficult at best. Unless you bribe them with food. Basset Hounds are foodies to the core and love to eat. With the structure of their face, they have deep soulful eyes that make them excellent beggars. Their body structure is unusual. Height-wise they are a miniature breed, but they are big boned to the point of having the weight of a Labrador Retriever. Their build could be considered to be similar to that of a dwarf as they have such short legs that they are slower than many Standard breeds, but are a bit stronger and tougher. They have great endurance though and can keep going for long periods of time. They automatically apply the Canin Scent Hound Template at character creation


Border Collie|[5]: The Border Collie is highly intelligent, extremely energetic, acrobatic, and athletic. They are considered to be the most intelligent of all the Canin breeds. They are known for their demanding personalities and require a lot of exercise. When herding, their working style is fairly unique. They encircle their stock with wide sweeping outruns and then control them with an intense gaze known as the “eye” while using a stalking style movement. They are keen, alert, expressive, and intense.


Boxer|[6]: Boxers intelligent, energetic, and playful with an alert, dignified, and self-assured bearing. They love children and are patient and spirited, with them, but very protective. They are patient creatures overall and are generally not aggressive or vicious. They take naturally to Guardian jobs and become very attached to their friends and family. Boxers dislike being alone and are more comfortable with companionship, humanoid, Canin, or canine alike. They get along quite well with smaller Canin and Canin pups, but can have problems with larger adult Canin. Boxers are deliberate and wary of strangers, but are quite curious creatures. However, they are fearlessly courageous if threatened.


Bulldog|[7]: Bulldogs are equable and kind, resolute, and courageous (not vicious or aggressive), and demeanor should be pacific and dignified. They are friendly and patient, getting along very well with humanoids (especially children), animals, and other Canin. While they are sometimes cautious with strangers, they are generally friendly with everyone. Bulldogs have a bizarre body structure with a big head, large upper body, and slender hips and legs. Due to this, they are a bit clumsy


Chow Chow:|[8] Chow Chows (or Chow for short) are stubborn creatures. They are suspicious of strangers and have a reputation for being aggressive, especially with other Canin. They are strong, but have a somewhat stocky build under all that hair. Chows excel at intimidating others.


Dalmatian|[9]: Dalmatians are restless creatures and hate having nothing to do. They are highly energetic, have great stamina, and are loyal, sensitive, and very playful. They love humanoid companionship and tend to get depressed if no-one is around. Dalmatians have an excellent memory and can remember a single case of cruelty for a long time.


Ibizan Hound:|[10] Ibizan Hounds are intelligent and agile creatures, known for their problem solving abilities. They are known for their sense of humor and are often described as clown-like (although not quite to the extent of Boston Terriers or French Bulldogs). They are also quite stubborn and often refuse to listen to reason if they have set their mind to something. They are not quite as strong as other Standard Breeds, but are agile enough to make up for it. Ibizan Hounds have a reputation as escape artists. They can jump incredible heights from a standstill, are very good climbers, and are quite skilled in getting locks open.


Pit Bull:|[11] Pit Bulls have a bad reputation, but are actually very sweet natured. Unfortunately, the rare evil and aggressive Pit Bull Canin were among the first of their breed encountered, giving rise to a stereotype and reputation that the breed as a whole has been unable to shake off. Most people view them as having an alignment of Always Chaotic Evil. Despite their reputation, the Pit Bulls’ alignment is actually Usually Neutral Good or Lawful Good.


Poodle (Standard)|[12]: Poodles are highly intelligent, loyal, and mischievous. Despite their regal appearance, Poodles have a goofy streak and love to play, being up for a game of any kind. They are loyal and affectionate with friends and family, but they take a while to warm up to new people. Poodles as a whole are the second smartest of all the Canin (second only to the Border Collie). They are amazingly clever, learn fast, and have great memories.


Puli:|[13] Pulis are unusual looking creatures. Their hair weaves itself into thin, rope-like cords that resemble dreadlocks. They are intelligent, energetic, very friendly, and sensitive creatures. Their bulky appearance is deceiving and they are far more agile and faster than they appear to be. They are very loyal and protective of their friends and family, but tend to be wary of strangers. They are livestock herders, specifically sheep, by nature and fiercely protective of their flocks. They are focused, determined, and fearless in their work and, despite their relatively small size, will try to scare and drive intruders away with little regard for their own safety, although they will rarely inflict actual injuries. Because of their protectiveness and and sensitivity to the needs of their friends, pulis make great babysitters. They are also sensitive to the needs of the elderly and the sick. They are quite vocal and not afraid to let their opinions be known.


Siberian Husky|[14]: Siberian Huskies are active, energetic, and resilient. They are well known for their ability to rapidly travel long distances in cold weather and can withstand temperatures as low as -60 Celsius. They are fast, intelligent, and strong-willed, only carrying out instructions once they see the point of it. Huskies are cheerful creatures and affectionate toward their friends and family. Huskies love adventures and greatly enjoy exploring. Huskies are very vocal. They love to talk and can get quite chatty.


Standard Schnauzer|[15]: Schnauzers are alert, spirited, playful, friendly, and intelligent. They are often aloof with strangers until their friends greet and welcome the guest, at which point they are very friendly to the new arrival. Schnauzers are hunters and have a high prey drive, seeking out small animals to hunt. They are extroverted creatures who love being the center of attention and greatly enjoy spending time with their humanoid friends. They don’t seem to have an idea of just how small they are and have a tendency to trash talk to larger creatures without any thought of the consequences, which can get them in trouble


Vizsla:|[16] Vizslas are are lively, gentle-mannered, demonstrably affectionate and sensitive, as well as fearless and possessed of a well-developed protective instinct. They are very high energy, gentle-mannered, loyal, caring, and highly affectionate, quickly forming close bonds with their friends and family, children and even strangers. They have a sensitive temperament and have a tendency to cry or whine when unhappy. They are excellent swimmers and love the water.


Xoloitzcuintli (Standard):|[17] The Xoloitzcuintil, also known as the Mexican Hairless, is a naturally hairless breed, although there is a 25% chance of them being born with a short fuzzy coat. Roll a percentile die at character creation to determine if they are hairless or not. They are calm, smart, and sensitive creatures, attentive toward friends and family, but aloof and wary toward strangers. Making friends outside of their own family is difficult, but they do eventually come around. They are not especially vocal, but are alert and will sound the alarm if they see something that seems of concern. They are very athletic and excellent jumpers.


Physical Description[edit]

Canin look like an anthropromorphic version of a dog. The exact appearance will vary depending on what breed they are. Canin can best be described as dogmen. They have the body of a human, but the head of a dog and are covered in fur from head to toe. Describing an average canin is difficult due to the wide variety of them. Canin come in many “breeds” (as many as dogs do in fact) and each breed can vary greatly in size. They can be as smaller than a gnome or larger than a troll and everywhere in between. Canin place great value in honesty, integrity, and loyalty. Like dogs, Canin are fiercely loyal to their friends. Some are loyal to a fault. However, if one betrays or severely violates a Canin’s moral code, it is possible to lose their loyalty, but only if the act was severe enough to destroy the friendship (something that Canin do not take well at all). Evil Canin are extremely rare. The few that exist (that aren’t undead or, in one extremely rare and tragically ironic case, a werewolf) are that way because of tragic circumstances in their past, usually multiple instances of abuse or betrayal by those they trusted. Most Canin are hard working and quite happy to do physically demanding jobs, although some of the larger breeds are known to be a bit lazy. Canin seem to have a readiness to fight inversely related to size. The smaller the Canin, the more feisty and ready for a fight they seem to be (although most will end up hiding behind a larger friend when the one they challenge seems to accept). Smaller breeds of Canin also seem to have more dominant personalities. It is not uncommon to see a group of troll sized Canin taking orders from a gnome sized one. Their senses of hearing and smell are extraordinary, making them excellent trackers and leading more than a few to pursue the career of a woodsman or a bounty hunter. There are too many breeds of Canin to stat each one individually, but they can be easily divided into five categories: Toy, Miniature, Standard, Large and Giant. While they are all the same species, some of the racial features may differ between the different categories. Most will be the same, but attributes will differ. Standing around the same size as humans, give or take a foot or so, the Standard Canin are what most people think of when they think of the Canin. They are the most versatile group among the Canin, with individuals covering more environments, jobs, body types, etc. Overall they are the most intelligent of the Canin as well. Breeds among the Standard Canin include the Boxer, Standard Poodle, Dalmation, Schnauzer, Vizsla, and any other breeds in that size range. When creating a Standard Canin character, you can either choose a breed for your character to be or just stick with the basic race as is and call yourself a mutt. Some breeds may have additional abilities that are added onto the basic race.


Relations[edit]

Canin get along with most of the other races. They are especially friendly with humans. Dwarves find them to be a bit clingy for their tastes, but generally enjoy their company overall and admire their work ethic. Canin are a bit leery of half-orcs, but are more open minded than other races and are willing to give individuals a chance, often warming up to them. They dislike the drow, orcs, and other monstrous evil races for their cruel ways, but are sometimes willing to give individuals a chance to prove themselves.

Alignment[edit]

Usually Neutral Good

Lands[edit]

Similar to humans, canin are all over the place.

Religion[edit]

Canin are generally not particularly religious, but they tend to prefer to worship nature deities

Language[edit]

Any. Canin mostly speak Common, but can speak just about any other language. Exactly what each individual speaks will vary depending on whatever the dominant race or culture is where they live

Names[edit]

Their names are as varied as those of humans and normal dogs

Racial Traits[edit]

  • +2 Dexterity, +2 Intelligence, -4 Wisdom: Standard Canin are quick and intelligent, but they are known to suffer from a lack of common sense
  • Humanoid (Anthro) 
  • Medium: As a Medium creature, a canin, standard has no special bonuses or penalties due to its size.
  • Canin, Standard base land speed is 30 feet.  
  • +2 Racial Bonus on Spot checks 
  • +4 Racial Bonus on Listen checks 
  • +4 Racial Bonus on Survival when tracking by scent 
  • Endurance (Ex): Standard Canin gain Endurance as a Bonus Feat 
  • Scent 
  • Natural Attack (Ex): Bite dealing 1d6+1.5x Strength Modifier Damage 
  • Chocolate Vulnerability (Ex): Chocolate is bad for Canin. If ingested, it is treated as a Poison, specifically Black Adder Venom with a DC of 20 
  • Intellectual Sensory (Ex): Canin use their Intelligence Modifier on Spot, Listen, and Survival checks instead their Wisdom Modifier. 
  • Smart Wits (Ex): Canin use their Intelligence Modifier instead of their Wisdom Modifier on Will Saves 
  • STUPID DOG! (Ex): Smart as they are, Canin are known for their lack of common sense. They have a tendency to do something without thinking things through, including things that most people would not do out of simple common sense. Examples include picking a fight with a creature significantly bigger and stronger than yourself (adventurers don’t count since that’s part of their job), tasting a strange looking food-like object in the middle of a dungeon, testing a trap discovered by the Rogue to see what it does, etc. Whenever a Canin has the urge to do something that is considered by most to be a bad idea by common sense, they must make a Will Save (DC 15 +1 per round that they remain in the area with the temptation still around) to resist. If the save fails, they must do whatever it is that they want to do. Only being physically restrained by their companions will prevent the action, allowing for another save to resist the urge. When STUPID DOG! comes into play, Smart Wits does not apply and they roll the Save using their Wisdom Modifier as normal
  • Automatic Languages: Common
  • Bonus Languages: Any (except for any secret languages, such as Druidic)
  • Favored Class: Ranger
  • Level Adjustment: +0
  • Effective Character Level: 1

Vital Statistics[edit]

Table: Canin, Standard Random Starting Ages
Adulthood Simple Moderate Complex
15 years +1d4 +1d6 +2d6
Table: Canin, Standard Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
35 years 53 years 70 years +2d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Canin, Standard Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5' 1" +2d10 120 lb. × (2d6) lb.
Female 4' 11" +2d10 110 lb. × (2d4) lb.



Back to Main Page3.5e HomebrewRaces

AuthorHalloweenman33 +
Effective Character Level1 +
Favored ClassRanger +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments+2 Dexterity +, +2 Intelligence + and -4 Wisdom +
RatingUnrated +
SizeMedium +
SubtypeAnthro +
SummaryCanin look like an anthropromorphic version of a dog. The exact appearance will vary depending on what breed they are. +
TitleCanin, Standard +
TypeHumanoid +