Difference between revisions of "Millenarch (3.5e Race)"
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'' "Drats, this one didn't know anything either," Zeroth shouted as he tore his sword free from the eye socket of the ancient Marilith. "That pigeon tailed, swine of a Solar better have the answers I seek"... In a brilliant flash of light, Zeroth the seeker, disappeared from the abyssal wasteland and stood at the gates to the great mountain of Celestia his quest as many others of his kind seemed so close to nearing its end. "Let some other scholarly fool search for the answers in some ancient text I intend to wring my answers from the necks of those who knew what happened," Zeroth declared as he barged through the golden gates. He briefly wondered what he would do if this Solar didn't have the answers he seeked it would have to be a stop to the nine hells then to pay a visit to that traitorous scum Asmodeus.'' | '' "Drats, this one didn't know anything either," Zeroth shouted as he tore his sword free from the eye socket of the ancient Marilith. "That pigeon tailed, swine of a Solar better have the answers I seek"... In a brilliant flash of light, Zeroth the seeker, disappeared from the abyssal wasteland and stood at the gates to the great mountain of Celestia his quest as many others of his kind seemed so close to nearing its end. "Let some other scholarly fool search for the answers in some ancient text I intend to wring my answers from the necks of those who knew what happened," Zeroth declared as he barged through the golden gates. He briefly wondered what he would do if this Solar didn't have the answers he seeked it would have to be a stop to the nine hells then to pay a visit to that traitorous scum Asmodeus.'' | ||
− | As an ancient race of opposing magical natures they have a need to see things balanced. As a race scattered to the winds they are on a quest of discovery to reconnect to their roots and as such are quite inquisitive of the world around them. They can be vengeful to those who wrong them, but for those who can count one as an ally they find that their loyalty and support is matched by few others | + | As an ancient race of opposing magical natures they have a need to see things balanced. As a race scattered to the winds they are on a quest of discovery to reconnect to their roots and as such are quite inquisitive of the world around them. They can be vengeful to those who wrong them, but for those who can count one as an ally they find that their loyalty and support is matched by few others. |
===Physical Description=== | ===Physical Description=== | ||
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===Religion=== | ===Religion=== | ||
− | Religion is a touchy subject with the Millenarchs as their creator was the deity only now known as He Who Was. A deity killed long ago and betrayed by his most loyal lieutenant Asmodeus almost universally the Millenarchs scrounge for every piece of knowledge associated with their deity. In between their searches however they might crave the attention of the divine and fall under the wing of another deity for a time | + | Religion is a touchy subject with the Millenarchs as their creator was the deity only now known as He Who Was. A deity killed long ago and betrayed by his most loyal lieutenant Asmodeus almost universally the Millenarchs scrounge for every piece of knowledge associated with their deity. In between their searches however they might crave the attention of the divine and fall under the wing of another deity for a time. |
===Language=== | ===Language=== | ||
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===Names=== | ===Names=== | ||
− | At the beginning of a Millenarchs life a name is given to that child possibly influenced by his own actions common popular names include (Xavier, . | + | At the beginning of a Millenarchs life a name is given to that child possibly influenced by his own actions common popular names include (Xavier, Azana, . |
===Racial Traits=== | ===Racial Traits=== | ||
{{3.5e Racial Traits | {{3.5e Racial Traits | ||
− | |name= | + | |name=Millenarch |
− | + | ||
− | |attribbonus1= | + | |attribbonus1=+2 |
− | |attrib1= | + | |attrib1=Strength |
<!--Additional attrib lines are available, from 2 through 6. Copy and paste the below section and update the numbers as needed to add additional special abilities to your race --> | <!--Additional attrib lines are available, from 2 through 6. Copy and paste the below section and update the numbers as needed to add additional special abilities to your race --> | ||
− | |attribbonus2= | + | |attribbonus2=+2 |
− | |attrib2= | + | |attrib2=Wisdom |
+ | |||
+ | |attribbonus3=+2 | ||
+ | |attrib3=Constitution | ||
+ | |||
+ | |attribbonus4= -2 | ||
+ | |attrib4= Charisma | ||
− | |attribfluff= | + | |attribfluff= As idealized beings, Millenarchs are both sound in body and mind though their sense of superiority and single minded focus tends to get in the way of navigating through social decorum. |
− | |type= | + | |type= Humanoid |
− | |||
− | |||
− | |size= | + | |size= Medium |
− | |basespeed= | + | |basespeed= 30 feet |
− | |othermove= | + | |othermove= Millenarchs also have a burrow speed equal to half their speed. |
− | |vision= | + | |vision= low-light |
− | |||
− | |specialtext1= | + | |specialtext1= |
|special1=<!-- Name of special ability if appropriate, like "Stonecunning". Not required. --> | |special1=<!-- Name of special ability if appropriate, like "Stonecunning". Not required. --> | ||
|specialtype1=<!-- Ability type, like "Ex", "Su", "Sp", or "Ps". Not required. --> | |specialtype1=<!-- Ability type, like "Ex", "Su", "Sp", or "Ps". Not required. --> |
Revision as of 16:10, 12 February 2015
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Contents
Millenarch
Proto-humans born of a conflux of opposing magical energies. This is a lost race, a final blueprint of humankind that was scattered to the winds in eons past.
Personality
"Drats, this one didn't know anything either," Zeroth shouted as he tore his sword free from the eye socket of the ancient Marilith. "That pigeon tailed, swine of a Solar better have the answers I seek"... In a brilliant flash of light, Zeroth the seeker, disappeared from the abyssal wasteland and stood at the gates to the great mountain of Celestia his quest as many others of his kind seemed so close to nearing its end. "Let some other scholarly fool search for the answers in some ancient text I intend to wring my answers from the necks of those who knew what happened," Zeroth declared as he barged through the golden gates. He briefly wondered what he would do if this Solar didn't have the answers he seeked it would have to be a stop to the nine hells then to pay a visit to that traitorous scum Asmodeus.
As an ancient race of opposing magical natures they have a need to see things balanced. As a race scattered to the winds they are on a quest of discovery to reconnect to their roots and as such are quite inquisitive of the world around them. They can be vengeful to those who wrong them, but for those who can count one as an ally they find that their loyalty and support is matched by few others.
Physical Description
Standing proud and alert Millenarch looks in most respects to the form of an ideal human, deeply muscular, hair of a variety of shades all with rich luster, their form is chiseled in such a way it seems almost the work of a master artisan, they are slightly taller than their less evolved kin being commonly close to seven feet or more in height. Their sole characteristic that sets them apart from an exceptional human being is their semi-transparent skin just which just beneath the surface you see an immense palette of colors all swirling and clashing with one another depending on the mood of the Millenarch in question. The eye color of a Millenarch is similarly in flux shifting from red to brown to blue or any color of the rainbow depending on their mood.
Relations
To humans a Millenarch sees them as oblivious siblings, short lived, struggling in vain to find something to fill their empty lives. To elves they see a parallel path they themselves could have taken if their creator were still around, they envy the elves in their sureness of the world. As for gnomes they grow a little tired of their endless games and trickery but admire their untarnishable spirit and air of goodwill. When it comes to dwarves Millenarchs see beings whose makers craftsmanship is as great as their own the ancient oral histories and wonderous craft of the dwarves fascinate the Millenarchs to no end and friendly relations between the two types of beings is quite common. Halflings to Millenarchs seem to be at times to be either no good thieves or crazy little heroes to big for their britches the Millenarchs can't seem to think what to make of them. Half-orcs are creatures of excess rage and depressing estrangement in the eyes of a Millenarch they feel for their plight but aren't entirely sure that with the attitude half-orcs have that their plight is entirely unjustified. As for half-elves they kind of see them as refined if not yet perfected versions of humans. All in all Millenarchs get along with most everyone they meet even if at first they seem a little world weary.
Alignment
Usually Lawful they are a race that know the importance of balance within oneself and may seek to impress that balance into others whether through justice or tyranny. Good/evil either are as likely to be in the Millenarch society as they are in human society.
Lands
Long ago the Millenarch had lands of which to call their own mighty empires that crossed the world and those beyond but, such days are long since past and Millenarchs can be found in any of the societies of the world today.
Religion
Religion is a touchy subject with the Millenarchs as their creator was the deity only now known as He Who Was. A deity killed long ago and betrayed by his most loyal lieutenant Asmodeus almost universally the Millenarchs scrounge for every piece of knowledge associated with their deity. In between their searches however they might crave the attention of the divine and fall under the wing of another deity for a time.
Language
Common, Celestial and Abyssal BONUS languages: Undercommon, Elven and dwarven.
Names
At the beginning of a Millenarchs life a name is given to that child possibly influenced by his own actions common popular names include (Xavier, Azana, .
Racial Traits
- +2 Strength, +2 Wisdom, +2 Constitution, -2 Charisma: As idealized beings, Millenarchs are both sound in body and mind though their sense of superiority and single minded focus tends to get in the way of navigating through social decorum.
- Humanoid
- Medium: As a Medium creature, a millenarch has no special bonuses or penalties due to its size.
- Millenarch base land speed is 30 feet feet. Millenarchs also have a burrow speed equal to half their speed.
- Low-Light Vision: A millenarch can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
- Automatic Languages:
- Bonus Languages:
- Favored Class: Any
- Level Adjustment: +
- Effective Character Level:
Vital Statistics
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
years | + | + | + |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
years | years | years | + years | |
|
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | ' " | + | lb. | × () lb. |
Female | ' " | + | lb. | × () lb. |
Back to Main Page → 3.5e Homebrew → Races
Author | Firestorm_Rex + |
Favored Class | Any + |
Identifier | 3.5e Race + |
Racial Ability Adjustments | +2 Strength +, +2 Wisdom +, +2 Constitution + and -2 Charisma + |
Rating | Unrated + |
Size | Medium + |
Summary | Proto-humans born of a conflux of opposing magical energies. This is a lost race, a final blueprint of humankind that was scattered to the winds in eons past. + |
Title | Millenarch + |
Type | Humanoid + |