Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Spontaneous Dark Casting (3.5e Feat) + (Cast [[Dark Insight Spells (3.5e Variant Rule)|dark insight spells]] spontaneously.)
- Extra Daily Spell (3.5e Feat) + (Cast a [[Powerful Wizard (3.5e Class)|daily]] spell once more per day.)
- Rapid Spell + (Cast a spell a little faster)
- Accelerate Spell (3.5e Feat) + (Cast a spell a little faster, but not too fast.)
- Clone Spell (3.5e Feat) + (Cast a spell along with a second copy that may have different targets or options.)
- SRD:Heighten Spell + (Cast a spell at a higher than normal level and gain DC.)
- Ritual Spell (3.5e Feat) + (Cast a spell over a long time to cast it without consuming the spell slot.)
- Cast Blood Rune (3.5e Feat) + (Cast a spell without using a spell slot or spell per day, but at the cost of time and constitution burn.)
- SRD:Reach Spell + (Cast a touch spell as a 30 foot ray.)
- Succinct Spell (3.5e Feat) + (Cast certain spells without expending them a number of times per day, but at reduced duration.)
- SRD:Spontaneous Domain Access + (Cast domain spells spontaneously.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)