Wrong Place, Right Time (3.5e Feat)

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Author: Ghostwheel (talk)
Date Created: May 31, 2010
Status: Complete
Editing: Clarity edits only please
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Wrong Place, Right Time [Fighter] Prerequisites: Dexterity 13Benefit: You may substitute Dexterity instead of Strength on special attacks such as bull rush, disarm, trip, and so forth. Normal: Characters use Strength for special attacks.



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Ghostwheel's Homebrew (376 Articles)
Ghostwheelv
Article BalanceModerate +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteDexterity 13 +
RatingUndiscussed +
SummaryYou get under your opponent's feet at just the right time, causing them to move as you like. +
TitleWrong Place, Right Time +
TypeFighter +