Adult Emerald Dragon (5e)

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 5th edition (2014) Pointer  + 

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Adult Emerald Dragon (pointer) [1] [2]
Huge Dragon (Gem Dragons, Emerald Dragons), Lawful Neutral
Armor Class: 18 (natural armor)
Hit Points: 207
Speed: 40 ft., burrow 30 ft., fly 80 ft.
STR DEX CON INT WIS CHA
Saving Throws: Dex, Con, Wis, Cha
Skills: Arcana, Deception, Perception, Stealth
Damage Resistances: fire, psychic
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 23
Languages: Common, Draconic, telepathy 120 ft.
Habitat: Mountain, Urban
Challenge: 14 (11,500 xp)Proficiency Bonus (PB): +5

Features

Legendary Resistance (3/Day). [3] If the dragon fails a saving throw, it can choose to succeed instead.

Shift Perception (1/Day).

Tunneler. [3] The dragon can burrow through solid rock at half [4] its burrowing speed and can leave a 20-foot-diameter tunnel in its wake. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Disorienting Breath (Recharge 5-6).

Spellcasting (Psychic, Intelligence).

Bonus Actions

Change Shape. [3] The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Psychic Step.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Claw.

Psionics (Costs 2 Actions).

Emerald Embers (Costs 3 Actions).

Unofficial Description: Emerald Dragon over 100 years old.


For description, see: Emerald Dragon.

Emerald Dragon's Lair

[5] Emerald dragons dwell in … caverns, lava tubes, and tunnel[s]…

The challenge rating of a legendary emerald dragon increases by 1 when it's encountered in its lair.

Lair Actions

[5] When fighting inside its lair, an emerald dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Beguiling Whisper.
  • Distort Perceptions.
  • Vanish.

Regional Effects

[5] The region surrounding a legendary amethyst dragon's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Crystal Profusion.
  • Fiery Sight.
  • Subtle Obstruction.
  • Thriving Wildlife.

If the dragon dies, the population of giant lizards [and] crystals and emeralds [return to normal].


Sources and Notes[edit]

  1. James Wyatt, et. al. (26 October 2021). Fizban's Treasury of Dragons. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 196. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. 3.0 3.1 3.2 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
  4. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
  5. FToD p.198

Back to Main Page5x5eMonsterDragonGem DragonEmerald Dragon

AlignmentLawful Neutral +
AuthorFizban's Treasury of Dragons +
CRval14 +
Canontrue +
Challenge Rating14 +
Creature NameAdult Emerald Dragon +
Experience Points11,500 +
FeaturesLegendary Resistance +, Shift Perception +, Tunneler +, Multiattack +, Bite +, Claw +, Disorienting Breath +, Spellcasting +, Change Shape +, Psychic Step +, Psionics + and Emerald Embers +
HabitatMountain + and Urban +
Has Lairtrue +
Hit Points207 +
Legendary Monstertrue +
MaturityAdult +
NameAdult Emerald Dragon +
PublicationFizban's Treasury of Dragons +
SizeHuge +
SortTextDragon Emerald Adult +
SubtypeGem Dragon + and Emerald Dragon +
SummaryEmerald Dragon over 100 years old. +
TypeDragon +