Alchemurgic Dart (3.5e Equipment)

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Author: Foxwarrior (talk)
Date Created: 4/23/2024
Status: Explosive
Editing: Clarity edits only please
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Alchemurgic Dart

Martial Ammunition

Cost: 1 gp
Damage (Small):
Damage (Medium)1:
Critical:
Range Increment: —'
Weight2: ½ lbs
Type3: Piercing
HP4: 1
Hardness: 2

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


This is a pointed vial with fins.

Alchemurgic Test Modifier: -3

Alchemurgic darts are intended to be used as ammunition for weapons that specifically fire alchemurgic darts, but they can also be thrown like darts with a -1 penalty to attack and damage, exploding on impact. Each dart has an Alchemurgic Capacity of 0.2 lbs if medium, and 2/5ths of the base weight of the dart for other sizes.


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