Arcane Stasis (3.5e Spell)

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Author: Escantia (talk)
Date Created: 08/24/2013
Status: Assumed complete
Editing: Clarity edits only please
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Arcane Stasis
Conjuration
Level: Wizard 5
Components:
Casting time: 1 minute
Range: Personal
Target: Self
Duration: 1 hour
Saving Throw: None
Spell Resistance: None

You create a 10ft stasis cube of around yourself that effects passage of time. The stasis cube looks like glass but objects inside are warped and colors flow across the glass-like walls like a bubble with oil in it. Inside of this stasis cube time passes faster than outside. A full hour spent inside is the equivalent to one full day. Sleeping inside does make the caster rested but does not refresh spell slots or item charges. Crafting items and learning spells inside of the stasis function based on the time flow inside the stasis. Meaning one hour of crafting inside the stasis cube will produce a full days work. One hour spent in the stasis cube also gives a wizard learning a new spell the full knowledge and understanding that a days worth of studying would produce.

If anyone enters your stasis cube the spell cuts off. You retain whatever knowledge or crafting progression you have gained up to that point. The Stasis cube can be dispelled as normal. Arcane Stasis can not be used during combat or in any situation where your character feels threatened. Leaving the stasis also ends the spell thus all tools and/or books required for tasks inside must be inside before casting. The walls of the stasis cube give you concealment in the event that you are attacked while in stasis though the concealment goes away immediately after this first attack due to the spell failing.

Material Component: Diamond worth at least 100GP



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorEscantia +
Identifier3.5e Spell +
LevelWizard 5 +
RangePersonal +
RatingUndiscussed +
SchoolConjuration +
TitleArcane Stasis +