Corrupted Silt Horror Tentacles (4e Monster)

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Author: Surrealistik (talk)
Date Created: August 25th, 2010
Status: Commenting out stuff.
Editing: Clarity edits only please
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Siphoning Tentacle
Level 13 Minion Leader
Medium aberrant beast (blind)
XP 175, or 0 if encountered with a silt horror
Initiative +12 Senses Blind, tremorsense 20
HP 1; a missed attack never damages a minion.; Bloodied
AC 26; Fortitude 25, Reflex 23, Will 23
Speed 6, teleport 6
Trait Attached
The constricting tentacle can be no more than 20 squares away from a silt horror.
Trait Unhindered
When the constricting tentacle moves, it pulls with it any creature grabbed by it. In addition, the creature remains grabbed, and the tentacle does not provoke an opportunity attack from the grabbed creature.
Melee Basic Attack Seize (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature); +17 vs. Reflex

Hit: 10 necrotic and untyped damage, and the tentacle grabs the target.

Melee Basic Attack Lash (Standard, At-Will) ♦ Necrotic
Attack: Melee 3 (one creature); +17 vs. AC

Hit: 10 necrotic and untyped damage, and the target is knocked prone.

Melee Attack Siphoning Grab (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature grabbed by the tentacle); +15 vs. Fortitude

Hit: 10 necrotic and untyped damage, and the target is restrained and can't take opportunity actions until the end of the tentacle's next turn. The target loses a healing surge and the silt horror regains hit points equal to the target's healing surge value. Any excess hit points regained in this way above the silt horror's maximum hit points become temporary hit points.

Alignment unaligned Languages -
Str 24 (+13) Dex 18 (+10) Wis 16 (+9)
Con 20 (+11) Int 2 (+2) Cha 12 (+7)


Possessing Tentacle
Level 13 Minion Controller
Medium aberrant beast (blind)
XP 175, or 0 if encountered with a silt horror
Initiative +12 Senses Blind, tremorsense 20
HP 1; a missed attack never damages a minion.; Bloodied
AC 26; Fortitude 25, Reflex 23, Will 23
Speed 6, teleport 6
Trait Attached
The constricting tentacle can be no more than 20 squares away from a silt horror.
Trait Unhindered
When the constricting tentacle moves, it pulls with it any creature grabbed by it. In addition, the creature remains grabbed, and the tentacle does not provoke an opportunity attack from the grabbed creature.
Melee Basic Attack Seize (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature); +17 vs. Reflex

Hit: 10 necrotic and untyped damage, and the tentacle grabs the target.

Melee Basic Attack Lash (Standard, At-Will) ♦ Necrotic
Attack: Melee 3 (one creature); +17 vs. AC

Hit: 10 necrotic and untyped damage, and the target is knocked prone.

Melee Attack Possessing Grab (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature grabbed by the tentacle); +15 vs. Will

Hit: The target is dominated until the end of the tentacle's next turn.

Alignment unaligned Languages -
Str 24 (+13) Dex 18 (+10) Wis 16 (+9)
Con 20 (+11) Int 2 (+2) Cha 12 (+7)


}}
Defiling Tentacle
Level 13 Minion Striker
Medium aberrant beast (blind)
XP 175, or 0 if encountered with a silt horror
Initiative +12 Senses Blind, tremorsense 20
HP 1; a missed attack never damages a minion.; Bloodied
AC 26; Fortitude 25, Reflex 23, Will 23
Speed 6, teleport 6
Trait Attached
The constricting tentacle can be no more than 20 squares away from a silt horror.
Trait Unhindered
When the constricting tentacle moves, it pulls with it any creature grabbed by it. In addition, the creature remains grabbed, and the tentacle does not provoke an opportunity attack from the grabbed creature.
Melee Basic Attack Seize (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature); +17 vs. Reflex

Hit: 10 necrotic and untyped damage, and the tentacle grabs the target.

Melee Basic Attack Lash (Standard, At-Will) ♦ Necrotic
Attack: Melee 3 (one creature); +17 vs. AC

Hit: 10 necrotic and untyped damage, and the target is knocked prone.

Melee Attack Possessing Grab (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature grabbed by the tentacle); +15 vs. Fortitude

Hit: 10 necrotic and untyped damage, and the target grants combat advantage and gains vulnerability 10 necrotic (save ends both). If the target has vulnerability to necrotic damage, increase that vulnerability by 10 while this effect is active.

Alignment unaligned Languages -
Str 24 (+13) Dex 18 (+10) Wis 16 (+9)
Con 20 (+11) Int 2 (+2) Cha 12 (+7)


}}
Enervating Tentacle
Level 13 Minion Defender
Medium aberrant beast (blind)
XP 175, or 0 if encountered with a silt horror
Initiative +12 Senses Blind, tremorsense 20
HP 1; a missed attack never damages a minion.; Bloodied
AC 26; Fortitude 25, Reflex 23, Will 23
Speed 6, teleport 6
Trait Attached
The constricting tentacle can be no more than 20 squares away from a silt horror.
Trait Unhindered
When the constricting tentacle moves, it pulls with it any creature grabbed by it. In addition, the creature remains grabbed, and the tentacle does not provoke an opportunity attack from the grabbed creature.
Melee Basic Attack Seize (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature); +17 vs. Reflex

Hit: 10 necrotic and untyped damage, and the tentacle grabs the target.

Melee Basic Attack Lash (Standard, At-Will) ♦ Necrotic
Attack: Melee 3 (one creature); +17 vs. AC

Hit: 10 necrotic and untyped damage, and the target is knocked prone.

Melee Attack Possessing Grab (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature grabbed by the tentacle); +15 vs. Fortitude

Hit: 10 necrotic and untyped damage, and the target takes a -2 penalty to attack rolls and is weakened until the end of the tentacle's next turn.

Alignment unaligned Languages -
Str 24 (+13) Dex 18 (+10) Wis 16 (+9)
Con 20 (+11) Int 2 (+2) Cha 12 (+7)


Envenomed Tentacle
Level 13 Minion Striker
Medium aberrant beast (blind)
XP 175, or 0 if encountered with a silt horror
Initiative +12 Senses Blind, tremorsense 20
HP 1; a missed attack never damages a minion.; Bloodied
AC 26; Fortitude 25, Reflex 23, Will 23
Speed 6, teleport 6
Trait Attached
The constricting tentacle can be no more than 20 squares away from a silt horror.
Trait Unhindered
When the constricting tentacle moves, it pulls with it any creature grabbed by it. In addition, the creature remains grabbed, and the tentacle does not provoke an opportunity attack from the grabbed creature.
Melee Basic Attack Seize (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature); +17 vs. AC

Hit: 10 necrotic and untyped damage, and the tentacle grabs the target.

Melee Basic Attack Lash (Standard, At-Will) ♦ Necrotic
Attack: Melee 3 (one creature); +17 vs. AC

Hit: 10 necrotic and untyped damage, and the target is knocked prone.

Melee Attack Envenomed Grab (Standard, At-Will) ♦ Necrotic
Attack: Melee 1 (one creature grabbed by the tentacle); +15 vs. Reflex

Hit: 10 necrotic and poison damage. The target is slowed and takes ongoing 10 necrotic and poison damage (save ends both).

Alignment unaligned Languages -
Str 24 (+13) Dex 18 (+10) Wis 16 (+9)
Con 20 (+11) Int 2 (+2) Cha 12 (+7)

Tactics[edit]

Lore[edit]

A character knows the following information with a successful check.

DC 15:
DC 20:
DC 25:

Encounter Groups[edit]

Level Encounter (XP )[edit]



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AuthorSurrealistik +
Identifier4e Monster +
RatingUndiscussed +
TitleCorrupted Silt Horror Tentacles +