Dire Chicken, MS Variant (3.5e Monster)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Author: MisterSinister (talk)
Date Created: 2/03/13
Status: Finished!
Editing: Clarity edits only please
Rate this article
Discuss this article
Dire Chicken
Size/Type: Large Animal
Hit Dice: 3d8+15 (28 hp)
Initiative: +2
Speed: 40ft
Armor Class: 15 (-1 size, +2 Dexterity, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +2/+12
Attack: Peck +7 melee (1d8+6 piercing)
Full Attack: Peck +7 melee (1d8+6 piercing) and 2 kicks +5 melee (1d6+3 bludgeoning)
Space/Reach: 10ft/5ft
Special Attacks: Pounce, sudden leap
Special Qualities: Low-light vision
Saves: Fort +8, Ref +5, Will +5
Abilities: Str 22, Dex 15, Con 20, Int 2, Wis 14, Cha 6
Skills: Jump +11, Listen +5, Spot +5
Feats: Multiattack, Power Attack
Environment: Any temperate or hot
Organization: Solitary, or flock (6-10) or migration (11+)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: -
Level Adjustment: -

That would make a hell of a roast dinner, Ma!

Sometimes, chickens grow really big and aggressive. Nobody knows exactly why, but a wizard probably did it. They look like horse-sized versions of chickens.


Dire chickens tend to savagely leap at any enemies they encounter and tear into them. To escape, they use their natural speed and jumping ability.

Pounce (Ex): A dire chicken can perform a full attack at the end of a charge.

Racial Bonuses: A dire chicken has a +5 bonus on Jump checks. Furthermore, they are always considered to have a running start for the purpose of jumping.

Sudden Leap (Ex): A dire chicken can perform a Jump check (and move the required distance) for a long jump or a high jump as a swift action.

Back to Main Page3.5e HomebrewMonsters

MisterSinister's Homebrew (321 Articles)
AlignmentAlways neutral +
AuthorMisterSinister +
Challenge Rating3 +
EnvironmentAny temperate or hot +
Identifier3.5e Monster +
Level Adjustment- +
RatingUnrated +
SizeLarge +
TitleDire Chicken, MS Variant +
TypeAnimal +