Dire Rat (3.5e Monster)
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You may be looking for the Dire Rat from the SRD instead.
This monster is balanced to fit in a high level of balance game. I have taken the liberty of not using the standard D&D rules for determining various statistics for this monster. As a result, it may seem a bit stronger (or weaker) than some SRD monsters of the same CR and that is fine. I think it will pose an appropriate challenge for characters of its CR.
|N Small Animal|
|Init/Senses||+3/Low-light vision, scent; Listen +4, Spot +4|
|AC||15, touch 14, flat-footed 13|
|hp||14 (1/2 HD)|
|Speed||30 ft. (6 squares), climb 20 ft. (4 squares)|
|Melee||+5 Bite (1d4 + Filth Fever)|
|Space/Reach||5 ft./5 ft.|
|Atk Options||Filth Fever|
|Abilities||Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 4|
|Skills||Swim +4, Climb +4, Hide +6*, Move Silently +6|
|Filth Fever (Ex)||Dire rats' teeth are dripping with infectious pus. A single bite will cause an instant reaction to even the toughest warriors. Its bite causes stage 1 of filth fever on a failed Fortitude save, DC 13.|
Dire rats are omnivorous scavengers, but will attack to defend their nests and territories.
A dire rat can grow to be up to 4 feet long and weigh over 50 pounds.
Strategies and Tactics
Dire rat packs attack fearlessly, biting and chewing with their sharp incisors.
Dire rats carry a very dangerous disease: filth fever, which can kill even a strong man in a matter of days and has immediate consequences. They are smart enough to try to spread disease to as many enemies as they can. By doing this, the rats often scare off predators with the immediately painful disease effects and can sometimes even follow their would be predator and wait for it to slowly die before feeding on its diseased carcass.
Dire rat saliva makes a potent poison. With a successful extraction, you can get a vial of saliva that contains 1 dose of poison. The poison is injury-based and causes filth fever (see above).
Dire rat saliva is valued at 150 gp on the open market.