Publication:Frostburn
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Feats[edit]
Name | Page Number | Description |
---|---|---|
Altitude Adaptation | 45 | Your body adapts quickly to changes in altitude, preventing you from suffering as much from altitude sickness. |
Artic Priest | 46 | You can swap out prepared spells to cast spell to aid in exploring and surviving in frostfell areas. |
Beckon the Frozen | 47 | Creatures you summon are infused with cold energy and have the cold subtype. |
Chosen of Iborighu | 47 | You gain features that identify you as an ally to the church of Iborighu and grant you supernatural qualities. |
Cold Endurance | 47 | You can exist with ease in low-temperature environments. |
Cold Focus | 47 | Your cold spells are more potent than normal. |
Cold Spell Specialization | 47 | You do additional damage with cold spells. |
Craft Skull Talisman | 47 | You can create skull talismans, which carry spells within themselves. |
Faith in the Frost | 48 | You channel frozen energies from your deity when you turn or rebuke creatures. |
Frostfell Prodigy | 48 | You gain additional bonus spells in cold regions. |
Frozen Berserker | 48 | When you enter your barbarian rage, your body becomes infused with cold energy. |
Frozen Magic | 48 | Your cold spells are more powerful when you cast them in a cold region. |
Frozen Wild Shape | 48 | You can assume the form of magical beasts with the cold subtype. |
Greater Cold Focus | 48 | Your cold spells are now even more potent than before. |
Ice Harmonics | 48 | Your summon spells work better in the frostfell if you summon native creatures. |
Icy Calling | 48 | You can use your voice to shatter ice. |
Improved Cold Endurance | 48 | Your training and natural hardiness have improved your natural resistance to cold temperatures. |
Improved Frosty Touch | 49 | Your frosty touch causes more cold damage. |
Mark of Hleid | 49 | You bear a mark that identifies you as an ally of the church of Hleid and grants you supernatural qualities. |
Mountaineer | 49 | You are a particularly gifted explorer and mountain climber. |
Piercing Cold | 49 | Your cold spells are so cold that they can damage creatures normally resistant or immune to cold. |
Primeval Wild Shape | 49 | Your wild shape forms are stronger than normal. |
Primitive Caster | 49 | You use screeches, wild gesticulations, and extra material components to give your spells additional power. |
Sea Legs | 49 | You are accustomed to the rolling motion on board a ship, and can use this motion to your advantage. |
Smite Fiery Foe | 50 | You can smite creatures with the fire subtype. |
Snowcasting | 50 | You add ice or snow to your spell's components to make them more powerful. |
Snowflake Wardance | 50 | You are particularly adept at moving through snow and over ice. |
Snowrunner | 50 | You have mastered the snowflake wardance, a mystical style of fighting with slashing weapons that allows you to leap and almost seem to float haphazardly across the battlefield like a whirling, razor-edged snowflake. |
Storm Magic | 50 | You gain a boost in spellcasting power during storms. |
Sugliin Mastery | 50 | You are a master at fighting with the massive sugliin. |
Winter's Champion | 50 | Your paladin spell list is enhanced. |
Winter's Mount | 50 | Your special mount is native to the frostfell. |
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Facts about "Frostburn"
Abbreviation | FB + and Fr + |
Author | Wolfgang Baur +, James Jacobs + and George Strayton + |
Help Wanted Reason | Image Needed + |
ISBN | 0-7869-2896-4 + |
Item Code | 177580000 + |
Media Type | Hardcover + |
Page Count | 224 + |
Publication Date | September 2004 + |
Publisher | Wizards of the Coast + |
System | Dungeons and Dragons 3.5e + |
Title | Frostburn + |