Gallimimus (3.5e Monster)
No fluff, missing important stats.
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|Hit Dice:||3d6+4 (+15 hp)|
|Speed:||40 ft. (8 squares0|
|Armor Class:||15 (+2 Dex), touch 13, flat-footed 13|
|Attack:||bite melee +5 (2d4+3)|
|Full Attack:||bite melee +5 (2d4+3)|
|Space/Reach:||5 ft./5 ft.|
|Saves:||Fort , Ref , Will|
|Abilities:||Str 13, Dex 15, Con 14, Int 2, Wis 12, Cha 11|
|Skills:||Spot +4, Listen +4|
|Organization:||huge herd, 30-50 individuals|
|Advancement:||4-5 HD (medium)|
Gallimimus do not like combat. Not even a little bit. When confronted the instinct for a Gallimimus is to run away as far and as fast as possible. If cornered, they will offer only token resistance with small bites.