Githzerai Anarch (5e)
Githzerai Anarch (pointer) [1] [2] [3] | ||||||||||||
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Medium Humanoid (Gith, Githzerai), Any Alignment | ||||||||||||
Armor Class: 20 (psychic defense) | ||||||||||||
Hit Points: 144 | ||||||||||||
Speed: 30 ft., fly 40 ft. (hover) | ||||||||||||
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Saving Throws: Str, Dex, Int, Wis | ||||||||||||
Skills: Arcana, Insight, Perception | ||||||||||||
Senses: passive Perception 20 | ||||||||||||
Languages: Gith | ||||||||||||
Challenge: 16 (15,000 xp)Proficiency Bonus (PB): +5 | ||||||||||||
FeaturesLegendary Resistance (1/Day). [4] [5] ActionsMultiattack. Legendary ActionsThe humanoid can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The humanoid regains spent legendary actions at the start of its turn. |
Unofficial Description: Anarchs are the legendary heads of Githzerai citadels and communities.
Githzerai Anarch's Lair
Artificial islands of stability in Limbo[8]
Lair Actions
When fighting inside its lair, an githzerai anarch can use lair actions. On initiative count 20 (losing initiative ties), the humanoid takes a lair action to cause one of the following effects; the humanoid can’t use the same effect two rounds in a row:
- Create Object
- Move Object
- Psionic Bolt
Regional Effects
The region surrounding the lair
- Form Substance
- Stabilize Object
If the Anarch dies, regional effects dissaper in 1d6 rounds.
Found in Adventures[edit]
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No Data
Sources and Notes[edit]
- Jump up ↑ Mike Mearls, Jeremy Crawford, et. al (7 May 2018). Mordenkainen's Tome of Foes. (5e 2014) Wizards of the Coast. ISBN 0786966246. p. 207. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- Jump up ↑ Jeremy Crawford (17 May 2022). Monsters of the Multiverse. (5e 2014) Wizards of the Coast. ISBN 0786967870. p. 142. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- Jump up ↑ Variation (alignment) - MToF variant is Lawful Neutral.
- Jump up ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
- Jump up ↑ Variation (legendary resistance}} - MotM version only.
- Jump up ↑ Variation (unarmed strike) - MToF version does more damage.
- Jump up ↑ Variation (spellcasting) - MToF version is a feature rather than an action, and the spell list is different.
- Jump up ↑ summarized - MToF p.207
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Alignment | Any Alignment + |
Author | MToF + and MotM + |
CRval | 16 + |
Canon | true + |
Challenge Rating | 16 + |
Creature Name | Githzerai Anarch + |
Experience Points | 15,000 + |
Features | Legendary Resistance +, Psychic Defense +, Multiattack +, Unarmed Strike +, Spellcasting +, Strike +, Teleport + and Change Gravity + |
Has Lair | true + |
Hit Points | 144 + |
Legendary Monster | true + |
Name | Githzerai Anarch + |
Publication | MToF + and MotM + |
Size | Medium + |
SortText | Githzerai Anarch 5e + |
Subtype | Gith + and Githzerai + |
Summary | Anarchs are the legendary heads of Githzerai citadels and communities. + |
Type | Humanoid + |