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Property:Desc

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Pages using the property "Desc"

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A
Armor of Shadows +You can cast ''[[SRD5:Mage Armor|mage armor]]'' on yourself at will, without expending a [[SRD5:Spell Slot|spell slot]] or [[SRD5:Material Component|material component]]s.  +
Ascendant Step +You can cast ''[[SRD5:Levitate|Levitate]]'' on yourself at will, without expending a [[SRD5:Spell Slot|spell slot]] or [[SRD5:Material Component|material component]]s.  +
B
Beast Speech +You can cast ''[[SRD5:Speak with Animals|speak with animals]]'' at will, without expending a [[SRD5:Spell Slot|spell slot]].  +
Beguiling Influence +You gain [[SRD5:Proficiency|proficiency]] in the [[SRD5:Deception|Deception]] and [[SRD5:Persuasion|Persuasion]] skills.  +
Bewitching Whispers +You can cast ''[[SRD5:Compulsion|Compulsion]]'' once using a [[SRD5:Warlock|warlock]] [[SRD5:Spell Slot|spell slot]]. You can’t do so again until you finish a [[SRD5:Long Rest|long rest]].  +
Book of Ancient Secrets +You can now inscribe magical [[SRD5:Ritual|ritual]]s in your [[SRD5:Book of Shadows|Book of Shadows]]. Choose two 1st-­level [[SRD5:Spell|spell]]s that have the ritual tag from any [[SRD5:Class|class]]’s spell list (the two needn’t be from the same list). The spells appear in the book and don’t count against the number of spells you know. With your Book of Shadows in hand, you can cast the chosen spells as rituals. You can’t cast the spells except as rituals, unless you’ve learned them by some other means. You can also cast a [[SRD5:Warlock Spell|warlock spell]] you know as a ritual if it has the ritual tag. On your adventures, you can add other ritual spells to your Book of Shadows. When you find such a spell, you can add it to the book if the spell’s level is equal to or less than half your warlock level (rounded up) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.  +
C
Chains of Carceri +You can cast ''[[SRD5:Hold Monster|hold monster]]'' at will — targeting a [[SRD5:Celestial|celestial]], [[SRD5:Fiend|fiend]], or [[SRD5:Elemental|elemental]] — without expending a [[SRD5:Spell Slot|spell slot]] or [[SRD5:Material Component|material component]]s. You must finish a [[SRD5:Long Rest|long rest]] before you can use this invocation on the same creature again.  +
D
Devil’s Sight +You can see normally in [[SRD5:Darkness|darkness]], both magical and nonmagical, to a distance of 120 feet.  +
Dreadful Word +You can cast ''[[SRD5:Confusion|confusion]]'' once using a [[SRD5:Warlock|warlock]] [[SRD5:Spell Slot|spell slot]]. You can’t do so again until you finish a [[SRD5:Long Rest|long rest]].  +
E
Eldritch Sight +You can cast ''[[SRD5:Detect Magic|detect magic]]'' at will, without expending a [[SRD5:Spell Slot|spell slot]].  +
Eldritch Spear +When you cast eldritch blast, its range is 300 feet.  +
Eyes of the Rune Keeper +You can read all writing.  +
F
Fiendish Vigor +You can cast ''[[SRD5:False Life|false life]]'' on yourself at will as a 1st-­level spell, without expending a [[SRD5:Spell Slot|spell slot]] or [[SRD5:Material Component|material component]]s.  +
G
Gaze of Two Minds +You can use your [[SRD5:Action|action]] to touch a willing [[SRD5:Humanoid|humanoid]] and perceive through its senses until the end of your next [[SRD5:Turn|turn]]. As long as the creature is on the same [[SRD5:Plane of Existence|plane of existence]] as you, you can use your action on subsequent turns to maintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature’s senses, you benefit from any special senses possessed by that creature, and you are [[SRD5:Blinded|blinded]] and [[SRD5:Deafened|deafened]] to your own surroundings.  +
L
Lifedrinker +When you hit a creature with your [[SRD5:Pact Weapon|pact weapon]], the creature takes extra [[SRD5:Necrotic|necrotic]] damage equal to your [[SRD5:Charisma|Charisma]] modifier (minimum 1).  +
M
Mask of Many Faces +You can cast ''[[SRD5:Disguise Self|disguise self]]'' at will, without expending a [[SRD5:Spell Slot|spell slot]].  +
Master of Myriad Forms +You can cast ''[[SRD5:Alter Self|alter self]]'' at will, without expending a [[SRD5:Spell Slot|spell slot]].  +
Minions of Chaos +You can cast ''[[SRD5:Conjure Elemental|conjure elemental]]'' once using a [[SRD5:Warlock|warlock]] [[SRD5:Spell Slot|spell slot]]. You can’t do so again until you finish a [[SRD5:Long Rest|long rest]].  +
Mire the Mind +You can cast ''[[SRD5:Slow|slow]]'' once using a [[SRD5:Warlock|warlock]] [[SRD5:Spell Slot|spell slot]]. You can’t do so again until you finish a [[SRD5:Long Rest|long rest]].  +
Misty Visions +You can cast ''[[SRD5:Silent Image|silent image]]'' at will, without expending a [[SRD5:Spell Slot|spell slot]] or [[SRD5:Material Component|material component]]s.  +
O
One with Shadows +When you are in an area of [[SRD5:Dim Light|dim light]] or [[SRD5:Darkness|darkness]], you can use your [[SRD5:Action|action]] to become [[SRD5:Invisible|invisible]] until you [[SRD5:Movement|move]] or take an [[SRD5:Action|action]] or a [[SRD5:Reaction|reaction]].  +
Otherworldly Leap +You can cast ''[[SRD5:Jump (spell)|jump]]'' on yourself at will, without expending a [[SRD5:Spell Slot|spell slot]] or [[SRD5:Material Component|material component]]s.  +
R
Repelling Blast +When you hit a creature with eldritch blast, you can [[SRD5:Push|push]] the creature up to 10 feet away from you in a straight line.  +
S
Sculptor of Flesh +You can cast ''[[SRD5:Polymorph|polymorph]]'' once using a [[SRD5:Warlock|warlock]] [[SRD5:Spell Slot|spell slot]]. You can’t do so again until you finish a [[SRD5:Long Rest|long rest]].  +
Sign of Ill Omen +You can cast ''[[SRD5:Bestow Curse|bestow curse]]'' once using a [[SRD5:Warlock|warlock]] [[SRD5:Spell Slot|spell slot]]. You can’t do so again until you finish a [[SRD5:Long Rest|long rest]].  +
Facts about "Desc"
Has type
"Has type" is a predefined property that describes the datatype of a property and is provided by Semantic MediaWiki.
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