Publication:Dread Codex/New Spells/Imprint Draining

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Imprint Draining
Necromancy
Level: Sorcerer/Wizard 3
Components: V, S, F
Casting time: 1 standard action
Range: Touch
Target: One touched weapon
Duration: 1 round/level
Saving Throw: None
Spell Resistance: Yes

You touch a weapon while casting this spell, imprinting the draining power of a vampire upon it. Half the damage inflicted by the touched weapon against a living opponent is then gained as temporary hit points by the wielder. These temporary hit points disappear 1 hour after being gained.

Focus: The weapon.



Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentDread CodexSpells

ComponentV +, S + and F +
LevelSorcerer/Wizard 3 +
RangeTouch +
SchoolNecromancy +
SummaryImbued weapon grants the wielder temporary hit points equal to half its damage dealt. +
TitleImprint Draining +