Rapid Throw (4e Power)
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Rapid throw Joker Attack 11
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You get mad that your enemy still stands and you see the opportunity for some extra throws to end his life. | |
At-Will ✦ Martial, Weapon | |
"Immediate reaction" is not in the list (Minor Action, Move Action, Standard Action, Immediate Interrupt Action, Immediate Trigger Action, Minor, Move, Standard, Immediate Interrupt, Immediate Trigger, ...) of allowed values for the "Action Type" property.
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Ranged 1/As much as i need to reach the triggering enemy. |
Trigger: You score a critical hit against an enemy and he/it dont die. | |
Prerequisite: The joker must have at least 2 light projectiles. | |
Requirement: The joker can't be wielding any weapon that are not light projectiles. | |
Target: The triggering enemy. | |
Attack: Dex vs. AC. | |
Hit: 2[w]+ dexterity modifier damage. | |
Miss: half of the damage. |
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