SRD5:Detect Magic

From Dungeons and Dragons Wiki
Jump to: navigation, search
This material from the 5th edition SRD is published under the OGL

Detect Magic is a spell in 5th edition.


Detect Magic
1st-level divination (ritual)
Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
Casters: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard

For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.


Sources[edit]


Back to Main Page5e System Reference DocumentSpells → Detect Magic

Facts about "Detect Magic"
Action TypeAction +
AuthorSRD5 +
Canontrue +
CasterArtificer +, Bard +, Cleric +, Druid +, Paladin +, Ranger +, Sorcerer + and Wizard +
ComponentV + and S +
Level1 +
PublicationSRD5 +
RangeSelf +
Ritualtrue +
SchoolDivination +
TitleDetect Magic +