From Dungeons and Dragons Wiki
|This material from the 5th edition SRD is published under the OGL|
|Huge beast, unaligned|
|Armor Class: 12 (natural armor)|
|Hit Points: 76 (8d12+24)|
|Speed: 40 ft.|
|Senses: passive Perception 10|
|Challenge: 4 (1,100 xp)|
| Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10+6) bludgeoning damage.