SRD5:Levitate

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This material from the 5th edition SRD is published under the OGL

Levitate is a spell in 5th edition.


5e Spell Levitate
2nd-level transmutation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end)
Duration: Concentation, up to 10 minutes
Casters: Artificer, Sorcerer, Wizard
Racial Spell of: Air Genasi

One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.

The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target’s altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell’s range.

When the spell ends, the target floats gently to the ground if it is still aloft.

End of the SRD5 material

Racial Spell[edit]

Levitate is a racial spell of Air Genasi.

Sources and Notes[edit]


Back to Main PageSRD5Spells → Levitate

Facts about "Levitate"
Action TypeAction +
AuthorSRD5 +
Canontrue +
CasterArtificer +, Sorcerer + and Wizard +
ComponentV +, S + and M +
Level2 +
PublicationSRD5 +
Racial SpellAir Genasi +
Range60 feet +
SchoolTransmutation +
TitleLevitate +