SRD5:Sleet Storm

From Dungeons and Dragons Wiki
Jump to: navigation, search
This material from the 5th edition SRD is published under the OGL

Sleet Storm is a spell in 5th edition.

Sleet Storm
3rd-level conjuration
Casting Time: 1 action
Range: 150 feet
Components: V, S, M (a pinch of dust and a few drops of water)
Duration: Concentration, up to 1 minute
Casters: Druid, Sorcerer, Wizard

Until the spell ends, freezing rain and sleet fall in a 20-­foot-­tall cylinder with a 40-­foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.

The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell’s area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.

If a creature is concentrating in the spell’s area, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.


Sources[edit]


Back to Main Page5e System Reference DocumentSpells → Sleet Storm

Facts about "Sleet Storm"
Action TypeAction +
AuthorSRD5 +
Canontrue +
CasterDruid +, Sorcerer + and Wizard +
ComponentV +, S + and M +
Level3 +
PublicationSRD5 +
Range150 feet +
SchoolConjuration +
TitleSleet Storm +