SRD5:Thug (NPC)

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This material from the 5th edition SRD is published under the OGL
Thug (NPC) [SRD5 OGL][1] [2] [3]
Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class: 11 (leather armor)
Hit Points: 32 (5d8+10)
Speed: 30 ft.
STR DEX CON INT WIS CHA
15 (+2) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 11 (+0)
Skills: Intimidation +2
Senses: passive Perception 10
Languages: Any one language (usually Common)
Habitat: Urban
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Pack Tactic. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the target creature and the ally isn't incapacitated. 

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8+2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.


[1] Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Sources and Notes[edit]

  1. 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Thug (NPC)"
AlignmentAny Non-Good Alignment +
AuthorSRD5 +
CRval0.5 +
Canontrue +
Challenge Rating1/2 +
Experience Points100 +
FeaturesPack Tactic +, Multiattack +, Mace + and Heavy Crossbow +
HabitatUrban +
Hit Dice5d8+10 +
Hit Points32 +
IdentifierNPC +
NPCtrue +
PublicationSRD5 +
SizeMedium +
SortTextThug NPC +
SubtypeAny Race +
TitleThug +
TypeHumanoid +