SRD5:Wand of Magic Missiles

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Wand of Magic Missiles 
Magic Wand, uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-­level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Sources[edit]


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AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
Canontrue +
Charges7 +
Item TypeWand +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
RarityUncommon +
TitleWand of Magic Missiles +