From Dungeons and Dragons Wiki
|This material from the 5th edition SRD is published under the OGL|
|Medium undead (zombie), neutral evil|
|Armor Class: 8|
|Hit Points: 22 (3d8+9)|
|Speed: 20 ft.|
|Saving Throws: Wis +0|
|Damage Immunity: poison|
|Condition Immunity: poisoned|
|Senses: darkvision 60 ft., passive Perception 8|
|Languages: understands the languages it knew in life but can't speak|
|Challenge: 1/4 (50 xp)|
| Undead fortituce. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.
Zombies appear as rotting corpses.
|The material in this box is unofficial, and is not quoted from a SRD or published material.|