Scaling Item DCs (3.5e Variant Rule)

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Author: Ghostwheel (talk)
Date Created: November 12, 2016
Status: Complete
Editing: Clarity edits only please
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Scaling Item DCs[edit]

There are many cool items out there that do awesome things, but unfortunately by the time you can acquire them, their DCs are too low to be used against anyone but enemies who would be trivial in any manner. This variant sets out to fix that.

Changes[edit]

Should an item have a DC associated with its use or activated abilities, its DC changes to be equal to 11 + 1/2 the user's HD + the activated ability's spell level (or similar number).

If the item lacks a spell level, instead its DC is equal to 11 + 1/2 the user's HD + 1/2 the caster level required to create the item.



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AuthorGhostwheel +
Identifier3.5e Variant Rule +
RatingUndiscussed +
TitleScaling Item DCs +