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Lastly, Dagon can burn off some of his essence to stop magic dead in its tracks. As a free action that can be used outside of his turn, Dagon can lose 50 hit points to counter any spell, supernatural ability or spell-like ability in Medium range, as if by [[SRD:Greater Dispel Magic|''greater dispel magic'']] (although it can counter supernatural and spell-like abilities as if they were spells). This ignores temporary hit points, and can be used any number of times. For any ability with an ongoing or permanent duration, this merely suppresses it for 6 rounds.
'''{{Anchor|Ink}} ([[Ex]]):''' As a swift action, Dagon may expel a cloud of jet-black oil that functions as a ''[[True Darkness (3.5e Spell)|true darkness]]'' effect in a 80-foot spread centered around himself. This darkness even obscures the vision of creatures that can normally see through magical darkness if they have 20 or fewer Hit Dice. While caught in the ink, creatures must each make a single Fortitude save (DC 35) every round or contract a negative level. These negative levels are cumulative, and a successful save only removes a negative level once the target has left the cloud of ink. While in the ink cloud, a successful save only prevents the addition of another negative level. This save is Constitution-based. The ink disperses after 1 minute.
'''{{Anchor|Jet}} ([[Ex]]):''' Whenever he accelerates (as if running) while underwater, Dagon moves 1400 feet. When he charges underwater, he may move up to 700 feet.