= Sandbox 6 =
{{author
|author_name=<!-- Insert your name here -->
|date_created=<!-- Insert date here -->
|status=<!-- Insert idea's status here -->
|isnotuser=I'm not a user<!-- if you have a username for this wiki delete this parameter-->
}}
{{x0
|la=+0
|ecl=1
|type=<-types and subtypes->
|size=Medium
|favored_class=Any
|desc=Some race
}}
=<!-- The name of your race. Make sure it's in plural form -->=
==Personality== <!-- Optional material, please feel free to add or remove anything below this point-->
<!-- Insert here how your race tend to act in a normal day -->
==Physical Description==
<!-- Insert here your races average height, weight, skin color, eye color, and other such physical features -->
==Relations==
<!-- Insert here how your race gets along with other races -->
==Alignment==
<!-- Insert here the alignment, if any, your race choose the most often -->
==Lands==
<!-- Insert here the areas your race feels most comfortable living in -->
==Religion==
<!-- Insert here the Religions your race practices -->
==Language==
<!-- Insert here the Languages your race speaks -->
==Names==
<!-- Insert the way you race acquires names -->
==Racial Traits==
* +2 [[SRD:Dexterity|Dexterity]], +2 [[SRD:Intelligence|Intelligence]], −2 [[SRD:Constitution|Constitution]], −2 [[SRD:Wisdom|Wisdom]], −2 [[SRD:Charisma|Charisma]]. For uniformity do not use abbreviations -->: <!-- fluff to explain adjustments -->
* Living Construct: Racename are built around a tormented soul, therefore possess it own free will (relatively).
* Medium: <!-- size related bonuses -->
* Racename [[base land speed]] is 30 feet.
* Command Word (Ex): All racename have a unique command word allowing to control them, if a creature speak the command word the racename will be forced to obey the following commands (as if [[SRD:Suggestion|''suggestion'']] spell). If the racename succeed it will save it cannot be affected by it command word for 1d4 minutes. A racename take a -4 penalty on will save made to resist the effect of command word.
* Memories (Ex): A racename may recall ancestral memories as [[SRD:Bard|bardic knowledge]] ability, except they use their HD instead of bard level for ''memories'' check.
* Ghost Infused (Ex): A racename natural weapon and any weapon it wield gain the [[SRD:Ghost Touch (Weapon Enhancement)|ghost touch]] special quality.
* Wooden Body (Ex): Racename body, being made of wood are particularly affected by [[SRD:Wood Shape|wood shape]] or similar spells, these spells may be used to heal or damage the racename by 1d6 per level of the spell (double if used to damage) (By example wood shape may be used to heal the racename by 3d6 or damage it by 6d6). Additionally racename are vulnerable to fire and have a natural armor of 2.
* Wraith Soul (Su): Racename are built around a tormented soul, if the racename is somehow slain, the soul is releashed for an instant into the world of the living. The racename soul may persist for 1 round per character level, it type change to undead and it gain the incorporeal subtype. It lose wooden body and command word special qualities. After the duration is over the soul wander off to whatever afterlife await it in the next world. Racename are more difficult to raise than other creature, requiring at least a [[SRD:Resurrection|''resurrection'']] spell and are not affected by neither [[SRD:Raise Dead|raise dead]] or [[Spell Compendium|revivify]].
* [[Automatic Languages]]: <!-- languages with which characters automatically starts off -->. [[Bonus Languages]]: <!-- starting languages which characters may choose due to Int bonus -->.
* [[Favored Class]]: Rogue, Wizard.
* [[Level Adjustment]]: <!-- If this race has an LA of +0, this can be omitted -->
==Vital Statistics==
{| class="d20" cellspacing="0" cellpadding="0"
|+ Table: <!-- insert race name --> Random Starting Ages
|- style="white-space: nowrap;"
! Adulthood || Simple || Moderate || Complex
|- style="white-space: nowrap;"
| <!-- base starting age --> years || +<!-- age modifier for simple classes (i.e. Barbarian, Rogue, and Sorcerer) --> || +<!-- age modifier for moderate classes (i.e. Bard, Fighter, Paladin, and Ranger) --> || +<!-- age modifier for complex classes (i.e. Cleric, Druid, Monk, and Wizard) -->
|}
{| class="d20" cellspacing="0" cellpadding="0"
|+ Table: <!-- insert race name --> Aging Effects
|- style="white-space: nowrap;"
! Middle Age<sup>1</sup> || Old<sup>2</sup> || Venerable<sup>3</sup> || Maximum Age
|- style="white-space: nowrap;"
| <!-- starting age for middle age --> years || <!-- starting age for old age --> years || <!-- starting age for venerable age --> years || +<!-- max age --> years
|- style="white-space: nowrap;"
| colspan="5" class="foot" |
# At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
# At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
# At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
|}
{| cellspacing="0" cellpadding="0" class="d20"
|-
|+ Table: <!-- insert race name --> Random Height and Weight
|- style="white-space: nowrap;"
! style="text-align: left;" | Gender || Base Height || Height Modifier || Base Weight || Weight Modifier
|- style="white-space: nowrap;"
| style="text-align: left;" | Male || <!-- male base feet height -->' <!-- inches -->" || +<!-- male height modifier --> || <!-- male base weight --> lb. || × (<!-- male weight modifier -->) lb.
|- style="white-space: nowrap;"
| style="text-align: left;" | Female || <!-- female base feet height -->' <!-- inches -->" || +<!-- female height modifier --> || <!-- female base weight --> lb. || × (<!-- female weight modifier -->) lb.
|}
----
{{3.5e Races Breadcrumb}}
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[[Category:3.5e]]
[[Category:User]]
[[Category:Race]]
[[Category:<!-- Race's type --> Type]]
[[Category:<!-- Race's size --> Size]]
[[Category:LA<!--Race's Level Adjutement-->]]
[[Category:ECL<!-- Race's Effective Character Level-->]]