|-
|1st||class="left" | +0 || +0 || +2 || +2
| class="left" | Firebolt, Fire Focus, Fire Resistance, Ignitions (Least) || 1
|-
|2nd||class="left" | +1 || +0 || +3 || +3
| class="left" | Elemental Summoning || 1
|-
|3rd||class="left" | +2 || +1 || +3 || +3
| class="left" | Fast Movement +10 ft. || 2
|-
|4th||class="left" | +3 || +1 || +4 || +4
| class="left" | Burning Weapon (Flaming) || 2
|-
|5th||class="left" | +3 || +1 || +4 || +4
| class="left" | Searing Flame || 3
|-
|6th||class="left" | +4 || +2 || +5 || +5
| class="left" | Everything Burns, Fast Movement +20 ft. || 3
|-
|7th||class="left" | +5 || +2 || +5 || +5
| class="left" | Ignitions (Lesser) || 4
|-
|8th||class="left" | +6 || +2 || +6 || +6
| class="left" | Burning Weapon (Flaming Burst) || 4
|-
|9th||class="left" | +6 || +3 || +6 || +6
| class="left" | Fast Movement +30 ft., Nimbus || 5
|-
|10th||class="left" | +7 || +3 || +7 || +7
| class="left" | Fire Adaptation, Phlogiston Aura || 5
|-
|11th||class="left" | +8 || +3 || +7 || +7
| class="left" | Fire Immunity || 6
|-
|12th||class="left" | +9 || +4 || +8 || +8
| class="left" | Fast Movement +40 ft., Unquenchable Flame || 6
|-
|13th||class="left" | +9 || +4 || +8 || +8
| class="left" | Ignitions (Greater) || 7
|-
|14th||class="left" | +10 || +4 || +9 || +9
| class="left" | Elemental Body || 7
|-
|15th||class="left" | +11 || +5 || +9 || +9
| class="left" | Fast Movement +50 ft., Heat Death || 8
|-
|16th||class="left" | +12 || +5 || +10 || +10
| class="left" | Phoenix Flame || 8
|-
|17th||class="left" | +12 || +5 || +10 || +10
| class="left" | Burning Haven || 9
|-
|18th||class="left" | +13 || +6 || +11 || +11
| class="left" | Fast Movement +60 ft. || 9
|-
|19th||class="left" | +14 || +6 || +11 || +11
| class="left" | Ignitions (Final) || 10
|-
|20th||class="left" | +15 || +6 || +12 || +12
| class="left" | Born of Fire || 10
|- class="noalt"
| colspan="9" class="skill" |
'''{{Anchor|Born of Fire}}:''' At 20th level, a pyromaniac becomes one with the flame, effectively a fire elemental in a shell of mortal skin. He becomes immune to critical hits and sneak attacks, his type changes to Elemental with the augmented subtype, and he gains the Burn ability of a [[SRD:Fire Elemental|fire elemental]]. He may count as his original type when beneficial, and may be raised and revived as normal. Finally, his flames become so hot they act more like hellfire. No amount of resistance or immunity can reduce the damage of his fire attacks.
====Ignitions====
'''{{Anchor|Least Ignitions}}:''' <-class feature game rule information->
''{{Anchor|Fire Lash}} (Shape):'' <-subclass feature game rule information->
''{{Anchor|Fire Cone}} (Shape):'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
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''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
'''{{Anchor|Lesser Ignitions}}:''' <-class feature game rule information->
''{{Anchor|Fire Ball}} (Shape):'' <-subclass feature game rule information->
''{{Anchor|Fire Beam}} (Shape):'' <-subclass feature game rule information->
''{{Anchor|Fire Tower}} (Shape):'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
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''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
'''{{Anchor|Greater Ignitions}}:''' <-class feature game rule information->
''{{Anchor|Fire Spray}} (Shape):'' <-subclass feature game rule information->
''{{Anchor|Fire Orb}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
'''{{Anchor|Final Ignitions}}:''' <-class feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
''{{Anchor|<-subclass feature->}}:'' <-subclass feature game rule information->
====Epic Pyromaniac====