While using the initiator chassis, warlocks are not sublime. This does not stop them from treating them as trusted allies. Warlocks are especially likely to become friends with initiators that use mostly extraordinary maneuvers.
Those who toy with darkness are often jealous of those who toy with existence. [[Pseudonaught (3.5e Class)|Pseudonaughts]] are downright disliked for their power. Summoners and Necromancers are also looked upon with jealousyand disgust, and over a majority have qualms with raising the undead from their eternal darkness. Summoners are especially hated, since they call creatures from the shadow plane.
'''Combat:''' The damage of a warlock is not high, but his ability to control the battlefield is a counterpoint to the bard. Where the bard assists his teammates, a warlock debuffs or makes favorable actions not-so-favorable for enemies.
====Warlocks in the Game====
'''Adaptations:''' If you want a shadow-flavored invocation using warlock, the [[Shadow Adept (3.5e Prestige Class)|Shadow Adept]] prestige class exists, also by this author.
'''{{Anchor|Reflavor}}:''' Their ''eldritch blast'' can be reflavored in quite a few ways. For example, if you have seen ''Full Metal Alchemist'', it is possible to reflavor the blast as Lust's long sharp nails (also called an Ultimate Spear). The ''eldritch blast'' could be a ray of light emanating out of darkness, dealing damage with its stark contrast to the rest of the warlocks ability. If you want to go a natural route, like a druid, the ''eldritch blast'' could shoot out razer sharp plant material, though reflavoring maneuvers becomes difficult. Of course, this attack could be like the CA Warlock, and just be a purple ray of energy, but that seems boring.